Crytek, the creators of Crysis (2007) and in-house game engine CryEngine, have announced a VR game called Robinson: The Journey and early impressions are good.

The game’s website is still sparse on info at the moment, with only a brief description to tide us over until we can get out our impressions:

 GO BEYOND BOUNDARIES IN ROBINSON: THE JOURNEY, A BRAND NEW VIRTUAL REALITY GAME FROM CRYTEK. HARNESSING THE POWER OF CRYENGINE, ROBINSON: THE JOURNEY WILL OFFER PLAYERS AN UNPARALLELED SENSE OF PRESENCE IN A GAME WORLD AS THEY ASSUME THE ROLE OF A YOUNG BOY WHO HAS CRASH-LANDED ON A MYSTERIOUS PLANET. WITH FREEDOM TO EXPLORE THEIR SURROUNDINGS IN 360 DEGREES OF DETAIL, PLAYERS WILL BECOME PIONEERS BY INTERACTING WITH THE RICH ECOSYSTEM AROUND THEM AND UNEARTHING INCREDIBLE SECRETS AT EVERY TURN.

What we do know is the game takes advantage of CryEngine’s built-in VR support that we learned at GDC was using the talents of 50 people to develop. Back then the company was showing off its Back to Dinosaur Island demo on the Oculus Rift Crescent Bay to illustrate the engine’s ability to convincingly handle VR content.

David Bowman, Crytek’s Director of Production, said: “Ever since Crytek was founded, we have been striving to build the most realistic, believable worlds we possibly can for players. Today’s VR technologies are enabling us to bring together CRYENGINE’s capabilities and our legacy in creating immersive gaming experiences like never before. The time we’re spending in Robinson: The Journey as we develop it is transforming the way we think about games, and we can’t wait until everyone has the chance to set foot in this universe for themselves.”

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Executive Editor Ben Lang got a taste of the company’s first VR title, and will be reporting on the full experience in the near future. What a tease:

Ben and Paul are on the ground at E3 in Los Angeles all week hoovering up all the VR news. Stay tuned for coverage of the rest of the show.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • crim3

    “THE JOURNEY WILL OFFER PLAYERS AN UNPARALLELED SENSE OF PRESENCE …” I think “presence” is the next technical word (in the context of VR) to be misused until nobody remembers the right meaning. :/

  • SuperDre

    ugh.. I whished they would release these demo’s for the Oculus DK2……..

  • brandon9271

    Maybe I’m demented but in the ‘back to dino island’ demo the hatchlings should have actual been seen coming at your face and then fade the screen to RED. ;)