Listings on Amazon have revealed prices for some PlayStation VR games, giving an idea of what Sony plans to charge for the first wave of virtual reality titles to hit the console platform.

PlayStation VR launches in October and we’ve now got and idea of what to expect in terms of prices for VR games on the platform thanks to Amazon having published a number of PSVR launch titles and their prices:

Prices range from $20 to $50 for the VR-exclusive titles. The most expensive title in the list is priced at $60, though it isn’t a VR-exclusive title and will be playable on PS4 without the headset. All five titles are currently available for pre-order.

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See Also: Here’s All 29 PSVR Games Sony’s Showing at E3

Sony made a splash last month at E3 where the company revealed an impressive lineup of PSVR titles and add-ons, several of which belonging to impressive franchises, like Batman: Arkham VRResident Evil 7: Biohazard, and Final Fantasy XV.

$60 remains the defacto price for full featured non-VR triple-A console games, while indie titles tend to command less.

On Steam, HTC Vive titles can be seen with a smattering of prices, anywhere from $1 for tiny experimental experiences, topping out at $40 for bigger games like Raw Data. Meanwhile on Oculus Home, game prices tend to have a higher floor and higher ceiling, with the least expensive game currently at $5 (save for one title), with the most expensive Rift-exclusive title coming in at $50, like The Climb. Gear VR, Samsung’s mobile VR headset which serves games from Oculus Home, has VR games and experiences ranging from $1 to $15. All three platforms have various free early access and demo titles available as well.

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."