Peripheral manufacturer Bionik are building a Rift-life aftermarket integrated headphone solution for the PlayStation VR called ‘Mantis’ and, they look pretty neat too.

Regardless of which VR headset you personally may prefer, there’s little argument that the Oculus Rift’s solution to the problem of tangled, headphone cables is pretty elegant. By contrast, having to deal with separate ‘phones and the inevitable cable tangles they involve with the HTC Vive and PlayStation VR is a hassle.

PSVR-headphones-bionik-mantis (1)For PSVR at least, owners of Sony’s VR headset can rejoice as peripheral manufacturer Bionik has announced it’s bringing a solution to the device that looks very much inspired by the Oculus Rift’s. The Mantis comprises clip-on, on ear headphones that slot onto the PSVR’s headband, of course then hooking into the standard 3.5mm jack on the control unit as any other would. As with the Rift, once the headphones are in place, they can be flipped up and adjusted for comfort – or to temporarily just get them out of the way.

The solution looks good, although Bionik does seem to be reaching a little for filling out its feature list quoting “Creates an immersive experience that puts you directly in the game” – so, like any other headset really. Marketing spiel aside, we suspect Bionik may find a market for the add-on devices, especially as the recently announced install base is fast approaching 1 Million units. The Mantis is marked as ‘coming soon’ and is currently priced $49.99.

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PSVR-headphones-bionik-mantis (2)

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded RiftVR.com to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.
  • Sean Lumly

    Yes, yes, yes… Finally, a 3rd-party picking up a tremendous fumble (IMO) by multiple HMD makers: not including integrated audio. With my PSVR, literally having to juggle controllers and headphones makes the experience of getting started inconvenient enough to change my usage patterns for the worse. While I’m planning on getting a SteamVR system this year, I hope there are more options like this for HMDs that do not have integrated audio.

    Now, if only tracking was of a higher quality for the PSVR…

  • OgreTactics

    Not only was it pretty easy given that Sony is the only company with talented designers doing their job, but also of course these have the best and most sensitive design of all audio “straps” (why do I even have to use these words together).

    Now if only they could release a Dualmove controller…