Shuhei Yoshida, President of Sony’s Worldwide Studios, recently revealed that Sony won’t be producing or funding any first-party “non-gaming content” for Project Morpheus.

Sony's Morpheus VR Headset Being Revealed at GDC 2014
Shuhei Yoshida reveals Sony Morpheus to the world at GDC 2014

In a recent interview with GamesIndustry.biz, Yoshida revealed his thoughts on 360 videos, and their place within the Project Morpheus platform.

When asked whether Sony will be producing any premium content outside the realm of gaming for Morpheus themselves, Yoshida replied that Sony wants to “make sure we are providing enough technical support for [third parties to publish content] but we don’t feel the need to make non-gaming content by ourselves or fund them.”

According to Yoshida, third-party studios like VRSE, known for their VR videos like Clouds Over Sidrawill be responsible for generating Morpheus’ non-gaming content.

“I want companies like VRSE to be able to recoup from as many platforms as possible, and that’s their business plan as well,” said Yoshida. “We just want to make sure that their content and other companies content works really really well on Morpheus.”

Whether “non-gaming content” for Yoshida also entails story-driven experiences like Oculus Story Studios’ Henry, a real-time made-for-VR short that will be available on Oculus’ consumer version Rift, is still unclear at this time.

Newsletter graphic

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. More information.

Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.