At Epic’s Unreal Engine presentation at GDC, the team demonstrated their forthcoming Unreal VR Editor working with both the Oculus Rift VR Headset and the Oculus Rift motion controllers.

On stage at Epic’s Demonstrated full editor menus represented, content browser, material editor and blueprint scripting GUI all in virtual reality. What’s more, anyone who has access to motion controllers and Unreal Engine as well as as VR headset, can try the VR editor out right now.

Here’s a few shots of the editor in action.

 

 

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded RiftVR.com to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.