Sanzaru Games and Oculus Studios showed off a new demo for their upcoming melee adventure Asgard’s Wrath at this year’s E3. We got a chance to not only jump in to see more of the game’s questing, but also get a feel for the scope of the world ahead.
I had around 20 minutes in the new demo—only just enough to sample other important components of the game besides rote combat, which I saw a fair bit of in my first hands-on at GDC in March.
This time around I got to create chimeric buddies from the world’s beasts, solve light puzzles while dungeoning, and accumulate loot for crafting along the way. What most impressed me about the game though was its visual fidelity and rich environments, something I hope to explore more during the game’s purported 30+ hour duration.
If you’re short on viewing time, check out my article ‘Asgard’s Wrath Shows Titanic Ambition & Visual Finesse’ for the play-by-play and my impressions of the E3 demo.
Asgard’s Wrath is slated to arrive exclusively on Rift sometime in 2019.