Leaked Facebook MR Headset Confirmed as Project Cambria, a “High-end” Device Coming Next Year

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Facebook today confirmed Project Cambria, the MR headset which was spotted in a recent leak. The company says it’s a high-end headset designed to roll out more advanced technology before being able to bring it down to the price point of the Quest line. Project Cambria is said to be launching sometime next year.

If you followed along earlier this week you’ll already be at least a little bit familiar with Project Cambria; the headset’s look was revealed in leaked videos, but there were few details to be gleaned from it otherwise.

Today during Facebook Connect the company confirmed the headset, which is codenamed Project Cambria. Facebook CEO Mark Zuckerberg said that the headset “isn’t the next Quest,” though it will be compatible with the Quest platform.

Image courtesy Facebook

The way Zuckerberg explains it, Cambria is a high-end headset (and will be “at the higher end of the price spectrum”) which will include advanced technology that the company wants to experiment with before considering bringing it to the more affordable Quest product line.

Project Cambria Specs and Features

We don’t know a whole lot of specifics about Cambria yet, but the company did confirm a handful of things.

For one, the headset will include “high-res color mixed reality passthrough,” which will make it better for mixed reality applications. It will also use pancake optics to reduce the headset’s bulk.

Image courtesy Facebook

Eye-and face tracking will be included to provide a more realistic representation of the user within the virtual world.

From the leak and teaser photos we can also see that the controllers are ditching the tracking rings and are likely tracked with on-board cameras.

Project Cambria looks like it will lean much more into its mixed reality capabilities than Quest 2 is currently capable of.

Project Cambria Release Date

Facebook said that the Project Cambria headset will launch “next year,” but offered no additional details on timing or price, though the company says it’s already working with developers to begin building experiences for the headset.

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."
  • MosBen

    I’m not expert, but those look like fresnel lenses, right?

    Man, I just want Valve to announce a new HMD.

    • Torsten Balle Koefoed

      No, fresnel lenses have an “onion-ringy” pattern to them – that’s what causes the god-rays but also enables them to be very compact. The pancake lenses uses a completely different and novel approach.

      • MosBen

        Thanks for the info. Much appreciated!

      • StarLightPL

        Fun fact: HTC beat them to the punch with pancake optics on the Vive Flow.

        • Bob

          They did but that doesn’t mean the Vive Flow optics are of exactly the same quality as the ones on this Project Cambria device.

          One could almost guarantee that the pancake optics on this device would have been custom designed and engineered at the optics division of FRL to maximize lens clarity. Something which HTC cannot afford to do because they don’t have a dedicated optics R&D lab.

        • Kevin Brook

          Pairing those lenses with a 1600 x 1600 per eye display hardly beats them to the punch. Nobody in the Western world is going to buy the HTC Vive Flow.

          • Christian Schildwaechter

            John Carmack made some comments during his keynote about the upcoming higher end headset, including a significantly higher price, partly due to the more expensive pancake lenses:

            01:07

            One of the points that I’ve made is Quest 2 over most of its field of view is optics limited rather than resolution limited. You are more limited by our optics train when you are looking at things away from the very center of the screen than you are by the display. If we doubled the display resolution, most of it would just be waste right now. We need something now that is going to add some additional clarity, so I’m hoping that that really works out, but that also might put a price floor on future budget systems if we wind up adopting that for everything.

          • UnknowablE

            Sounds good in theory, but given that screendoor effect is still pretty darn obvious in the quest 2 it isn’t there on either front.

      • xyzs

        We can see the size of these lenses, it’s not good news for the FOV. They look pretty small. I highly doubt we will have a 130 FOV with this headset…

    • Bob

      Did you watch the whole livestream? The lead engineer specifically stated herself to Zuckerberg that the lenses are “pancake”.

      • MosBen

        I did not watch the livestream at all. I just read the article and looked at the included video. But I appreciate the correction.

    • Elite-Force_Cinema

      And why do you want Valve to release a new headset right now? Just so that you can force all of the other VR headsets to die as a thing, like, right now, FOR FCUKING EVER, simply because you think you want to praise and worship Gaben Newell as your god and master for video games as a whole? Cause it ssounds like you are, you Valve Index and SteamVR fantard!!!

      • MosBen

        Boy, that’s a lot of reading into my comment things that I didn’t say, my dude. I want a Valve headset now because the Index is over 2 years old, so it’s not unreasonable that a replacement would be in the pipeline. And while I would be very happy to buy a non-Valve headset, none of the ones that have been announced or released over the last several months have been exactly what I’m looking for, so I’m hoping that a new Valve HMD might be that.

        But sure, I guess it’s because I worship Gabe Newell? Seriously, take a breath.

        • Elite-Force_Cinema

          And what if I say no, you Valve Index and SteamVR fantard?

    • benz145

      AFAIR none of the pancake optics I’ve seen have been Fresnel. At least from the rendering, these don’t look like it either.

      • MosBen

        Thanks, Ben. I appreciate the coverage and your helpful responses here and on Twitter. This seems like it might be a good option for folks who haven’t sworn off Facebook.

        • benz145

          I know you’ve been waiting patiently for a good alternative. I hope something comes soon! Are you considering PSVR 2 or wanting to stay in the PC realm?

          • MosBen

            I’d prefer to stay in the PC realm, but the limiting factor there is my GTX 1070. I don’t think that we’ve seen the system requirements for these new HMDs, but I’m assuming that while my GPU is fine for most of the flat gaming that I do it’s going to be woefully inadequate for future VR, especially if I’m wanting to run things at a higher refresh rate. I’ve basically given up on being able to buy a 30 series GPU, so I’m hoping that when the 40 series is released I’ll be able to get one of those.

            In the meantime, on consoles I primarily use an Xbox, mostly because I prefer the gamepad and that’s where my friends play. But if I still don’t have a good PCVR option when the PSVR 2 comes out then there’s a decent chance that I’ll pick one of those up.

      • sfmike

        That’s the whole point of pancake optics, to get rid of those damn godrays.

    • sfmike

      They aren’t and will be great for watching video but not so great for VR immersion.

  • οκ

    The reason it will release later next year and be more expensive is because it will probably have the next XR3 chip

    • kontis

      XR3 cannot be the reason for a price increase so huge they can’t even call it Quest.

      This isn’t PlayStation Pro. This might be $1000 or more expensive device.

      My guess is tiled micro displays. Each one probably costs them several hundred dollars.

      • ZeePee

        It would certainly be expected that they would go all out on the image quality, since this is seriously going to be used for productivity. They won’t want to compromise on that if this headset is going to achieve their goals for it.

    • Well, it had kinda better have, given how far away it is.

    • benz145

      It might, but if that isn’t ready they could add some co-processors to accelerate specific tasks while saving more of the main chip for general compute.

  • Meta sucks! LOL

    • Elite-Force_Cinema

      And what do you want Oculus and Facebook to do about this situation, you Valve Index and SteamVR fantard? For them to go bankrupt and out of business for good or what?

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    • Hivemind9000

      Meta Zucks?

      • Dale Kirkley

        Mega Bucks

    • Electrodonkey

      Meta Cucks?

      • Jorge Gustavo

        Meta Fucks

  • It is honestly bewildering to me that we basically saw more of this headset in the leaks than the actual official Facebook Connect reveal. :-o

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  • xyzs

    Why do you continue calling them Facebook ? It’s called officially Meta now.

    • kontis

      Do you call Google Alphabet too?

      • xyzs

        When I talk about a Google product I say Google X…
        When I talk about a Oculus product I say Oculus X.

        Since Facebook is now only the name of the social network, it makes no sense to continue calling Facebook for not Facebook.com related stuff.

        • Ben Jacobs

          I think we’re all falling into the trap of caring what we call Valve/Steam/Oculus/Facebook/Meta/Marks Company/Gabe’s Company.

          The Oculus store still has a “By Facebook” logo at the bottom, making it seem difficult to expect anyone to start referring to them as anything other than Facebook… I mean Oculus…

          While companies often desire to be referred to in a certain manner the onus is on them to convey the branding in a clear and concise manner, which takes time.

      • He probably should if he’s referring to the parent company or part of the company that isn’t the search engine stuff. And, since Facebook is going try to stick properly to the “social” stuff only going forward, with other divisions being the ones that are properly about VR, I don’t think it makes sense to use the Facebook name on a VR site reporting the news of its VR arm anymore. Meta is the overall company name. I’m not actually sure what the correct name is for the part of the company focussed on AR/VR going forward: Oculus again, or Horizon maybe?

        • Rogue Transfer

          Just Meta, they announced today that they are retiring the Oculus brand for their products and renaming the Oculus Quest from Facebook to Meta Quest, to make it clearer who it is from.

    • wowgivemeabreak

      Same reason I wouldn’t call a guy with gender dysphoria Jane when his name is John, just because he wants to be called Jane and thinks everyone should support his mental illness. Farcebook is only changing their company name to try and get away from the negative brand image that is tied to it, hoping people will magically forget about that now that they are looking to be called the ridiculous new name of Meta. I believe these huge satanic pushing corps like farcebook and goolag only pick these silly new names to troll the masses to see who will go along with it. Meta? Alphabet? Give me a break. I hope PepsiCo, owner of the Gatorade brand among many others, changes their name to Brawndo.

      I personally just use the name Oculus when talking about all things farcebook VR.

      • xyzs

        Just read my reply and you will understand.

      • benz145

        My legal name is Benjamin but I like people to call me Ben. You cool with that?

        • Tabp

          We prefer to be called “your highness.”

        • sfmike

          It only gets dicey when you want to be called Benjamina and we have to start pronoun wrangling and stressing about how to not offend you.

    • Anonmon

      They will always be Facebook, in the exact same way Alphabet will always be Google and Spectrum will always be Charter. It’s a combination of the fact these companies know their names are complete mud and a PR nightmare, so they think a cheap name change and some irrelevant corporate restructuring on paper will change the public perception to “It’s totally not the same company guys!”. Along with in Google/Facebook’s case, they know they’re slipping into hot water with getting too big for their britches, so they figure that breaking the company into “Smaller totally distinct and totally not literally just a complete farce” of a collective of companies instead will save them from monopolistic litigation down the road.

      I guess we’ll have to wait and see how that strategy works out, as most will still rightly call these companies for what they actually are, and not what the companies in question are trying to pull as a distraction tactic.

  • religionBullshit

    Even thought they darkened the short video, it did show me enough. Cambria (ridiculous name by the way) will have a pathetic mediocre small FOV. So, facebook can take their future “high-end headset” and Shove it up

    • kontis

      The size of the eye piece directly determines the FOV as photons cannot be bent, so you are most likely correct and FOV won’t be that much different.

      The big problem with FOV is that going above 90 deg is not properly supported physically by any GPU, including mobile ones and high end PC ones.

      A hardware rasterizer can only project linearly, so increasing the FOV exponentially increases the needed frame buffer and distortion problems for VR. The workaround is to render multiple views per eye. This is a big problem for performance on PC and it’s disastrous for mobile GPUs.

      In other words: wide FOV isn’t just optical problem. It’s also a HUGE rendering problem.
      Wider FOV also increases motion sickness problems, so they have multiple reasons to avoid it, unfortunately.

    • Elite-Force_Cinema

      Shove it up to where, you Oculus and Facebook hating clown?

    • gothicvillas

      Standalone with mobile chip can barely run current games. They need a new breakthrough in tech or pack pc components in headset

    • johnyjazz

      Everybody would love a massive FOV with retinal resolution and lightweight but we’re a long way from this product at this moment in time. Where are the driverless cars we were promised back in the 80s? Have patience and in a few decades you will have the product you want if you keep supporting the tech.

      • sfmike

        Sorry I haven’t got a few decades.

        • Christian Schildwaechter

          1. Switch to a mostly plant based diet.
          2. Stop drinking alcohol or smoking anything, and avoid most drugs.
          3. Avoid sitting and start running. Runners on average have a seven year higher life expectancy.
          4. Stay away from all the risky behaviors that cause men to die several years earlier than woman. It’s not biology, it’s idiocy.
          5. Reduce your calorie consumption by 30% of what is recommended for someone of your height, but don’t forget to up your intake of micronutrients to prevent deficiencies.
          6. Turn off the heating.
          7. Drink lots of green tea.
          8. Look up blue zones

          All these will increase your chance to live long enough to see HMDs with REALLY large FoV. There is evidence from human trials for 1-4, from animal trials for 5-6 and from epidemiological studies for 7. All of them are pretty much guaranteed to keep your general health level high, so when high FoV HMDs finally arrive, you will still be fit enough to actually enjoy room scale VR instead of being limited to seated experiences with a 3DoF controller in a wheelchair.

  • FrankVVV

    Screwed me once with my Oculus Rift, won’t happen again. I don’t need Facebook to use a VR device.

    • Andrew Jakobs

      How did they screw you with the Rift?

      • StarLightPL

        Rift S is pretty much dead. PCVR at facebook, pardon meta is dead too, they’re now moving into Quest 2 exclusives (RE4 and now GTA SA). Also Oculus is dead as a brand officially now.

        • Andrew Jakobs

          But you can still use the Rift with Steam, so what’s the problem?

          • FrankVVV

            The problem is I have also games and programs from the Oculus store.

          • Andrew Jakobs

            and those also still work.

          • FrankVVV

            For now.

      • FrankVVV

        We were always promised that a Facebook login would never be required. It was a lie.

    • Elite-Force_Cinema

      Are you trying to say you want to force Oculus to go out of business for good just so that you can force them to not for them to do better at treating their customers with respect but for them to get all of their employees to go bankrupt and homeless instead simply because you think Oculus is owned by Facebook and that you think Facebook is bad simply because you care about your privacy and anti-censorship and nothing else? Cause it sounds like you are!

      • Ben Jacobs

        I don’t think he was trying to say that at all.

        I think what he was trying to say is that he bought a device from the company and would now prefer to buy from others.

        I’m not sure how you got from there to where you’re at though?

        Are you saying anyone not working for FB should be homesless?

        • Elite-Force_Cinema

          Ok. Then you have no life Valve Index and SteamVR fantard!!! Oculus and Facebook for life!!!!!!!

          • benz145

            Please chill out. These comments are for discussion, not argument, shilling, or trolling. You have been warned.

  • xyzs

    Quite disappointed overall.
    They talked in a very corporate way about their long term vision of their so called Metaverse, and how important 3d avatars are blahhh blahhh… but nothing concrete for their true main audience: us. Zero technical infos about upcoming products and techs. Just only pure marketing…

    • Elite-Force_Cinema

      And disappointed means you do not like the company! Get your facts right and on what the word disappointing means, you Valve Index and SteamVR fantard!!!

      • xyzs

        I have an Oculus Quest…

        • Elite-Force_Cinema

          No you don’t! You don’t have an Oculus Quest!!! You hate Oculus Quest because you think it is made by Facebook and that you think Facebook is bad simply because you think they steal your data and sells it to Chinese gonvornments just for advertising and nothing else!!!!!

          • Ben Jacobs

            I don’t think you’re being rational.

            Could you imagine the criticism fans would give if Sony/Microsofts entire E3 presentation were like this?

          • xyzs

            Ignore this. Between this m*r*n and virginity (who might be just the same guy behind the keyboard), there is just no hope.

          • Cless

            The comments are deleted… but let me guess… was it the guy that upvotes his own posts and writes in all bold letters that usually agrees with Virg? XD

          • No.

          • Cless

            Oh no, I’ve summoned them! But actually glad to hear it wasn’t you lol
            There, have an upvote, for being funny.

          • Elite-Force_Cinema

            No! Not criticisms! Hate speech and harassment campaigns with death threats and vulgar slurs and therefore, criticisms needs to die as a thing, like, right now, FOR FUCKING EVER, so that way anyone who criticizes something can be eligible to be sued for defamation just like Digital Homicide Studios LLC!!!!

          • Ben Jacobs

            “harassment campaigns”

            Are you opposed to harassment? Because it seems contradictory to how you present yourself (By slandering those who disagree with you).

            Negative criticism doesn’t constitute hate speech or harassment. Agressive pressure and intimidation in the way you employ does. (Not to mention the difference between a indirectly addressing a company and directly addressing a human being)

            In any case, I’d suggest you calm down. It’s a company and a product. Not your mother, not your wife, not an indefensible child.

          • Elite-Force_Cinema

            How about no?

          • Elite-Force_Cinema

            K-

          • Elite-Force_Cinema

            -Y

          • Elite-Force_Cinema

            -S

          • benz145

            Thanks to you and the others responding reasonably to bad-faith comments.

          • Ben Jacobs

            Unfortunately not a practice I’m always capable of employing, but the recognition is encouraging.

    • Yes, this was a future-focused marketing pitch for Meta’s goals for the next decade. I think we consumers got our hopes up from the leaks. Sounds like Quest 2 is still the way to play VR unless you *really* want to mess with experimental AR.

      • sfmike

        I’m so tired of AR which is a truly bad idea that sounds good at first but it’s just a way of string at you phone during your waking hours while keeping looking forward. Monetize that view with advertising and you have a massive herd of consumer zombies making more billions for our corporate masters.

        • Hivemind9000

          There’s more to AR than that. Virtualizing your computing setup (once resolution and FOV get decent – which they aren’t right now), screens around your home or wherever you need them. Virtual board games with family across the world. Probably many other things that will coalesce once developers get stuck into it.

          Advertising is everywhere anyway on the web, and this won’t be any different (same for VR). Mostly get stuff for free and be advertised to in exchange, or pay some other way (directly or indirectly). I know the corporate-overlord-mind-control conspiracy theory is an attractive meme to jump on to, but is everyone really so weak minded that they fear they’ll have no control over what they do or see?

          I really don’t see AR as anything other than see-through-VR in terms of a platform. With better pass through cameras, headsets will be able to do both. So what’s the difference?

          • Christian Schildwaechter

            I’m also rather optimistic about how useful AR will become (in the not so close future), but I’m always puzzled when people want virtual screens. The only reason we use screens is that we have no way to display objects in mid air. So when we finally get that with AR, it seems strange to use it to simulate objects that can’t. Your videos and text documents can be anywhere you want, attached to you, the room or your cat. Why limit them to fixed rectangles?

      • Justin Davis

        Valve Index

    • Tabp

      Ha, thinking the true main audience is “us.” They’re aiming for the masses of normal people. Their main business is to sell eyeballs and data to advertisers, and that’s most effective with users who don’t know too much.

    • Rogue Transfer

      I noticed for the first time this year, at the beginning of the show, that they had a disclaimer to investors that things included might be speculative and not actual. This affirms my reasoning that Connect has always been about building hype, based on their often unsuccessful research to reach consumer products(e.g. Half Dome, full body tracking) and to persuade investors.

      It’s getting more and more about aspirational marketing, with a very glitzy, often fake presentation this year.

      • sfmike

        I agree, how often are we going to see fantasy animations of Horizon that don’t match the reality. Also in Horizon development is put on the users unpaid dime while Meta sets back.

      • Till Eulenspiegel

        It’s also know as Reality Distortion Field.

    • Sebastian Piotrowski

      We are not their true main audience… – their true main audience is bilion of people who haven’t even heard yet about oculus, quest, meta, metaverse and Zuckerberg’s plan for the their future lives…

      • xyzs

        You don’t build a tower without laying the foundations first. They need us to consolidate the concept before selling it to the mass.
        And as long as the headsets are half kilos fridges on people faces, it’s not even close to aim the billion casual consumers.
        So focus on the people who are excited FIRST, they focus on those who WOULD be excited later…

  • Mrfox Babbit

    Well that was disappointing to say the very least. The ‘metaverse’ and their long winded glut of marketing nonsense is of no interest to me whatsoever.
    Ive tried the fresnel and simply not feeling it, still waiting to buy in. I wonder who else will release using this new pancake lens or similar or better?

    Cmon HP and Valve give me reasons to buy your next HMD…that isnt $2k+. Given the tech, a sub 2k price tag is probably asking a lot but fingers are crossed nonetheless.

    • Rogue Transfer

      These small form factor pancake optics headsets, typically have lower FOV. With no mention of any breakthrough in Cambria for that – and you can see for yourself how small the lenses are compared to normal headsets – it’s likely this will have a bit less FOV than larger headsets.

      Unfortunately, lens optics is hard to overcome and until they say what the FOV is like(or people get hands on eventually towards (likely) the end of next year), I wouldn’t hold out for it or any headset that is smaller in form factor.

      Of course, if someone were to release pancake optics with a normal or slightly bigger form factor they can be made to give a bigger FOV.

  • johann jensson

    Not interested in passthrough. Not interested in face-tracking either. What i want is better FOV and a lighter headset, with a minimum res of 2k per eye and a wireless PC connection that doesn’t require constantly activating something in both devices to work.

    • VRFriend

      Well said. For 2022 I would ask for 2800 x 2800 , 140 FOV, wireless. 300-400g headset. Good built-in audio, but not open ears like Valve Index/HP Reverb G2. Samsung Odyssey+ like headphones which touch ears and isolate you from surrounduing. That’s it.

      • johann jensson

        Oh, damn, forgot about the audio. In-built headphones is a must-have.

      • XRC

        2 audio options using modular mounting and dual mode amplifier

        1. BMR ear speakers with tuned BMR mode on amp + psychoacoustic bass support. Perfect for intense gaming.

        2. Closed headphones on ear, for background noise isolation with tuned headphone mode on amp. Perfect for quieter experiences, or background noise isolation

        The Index’s BMR ear speakers for active Beat Saber at higher volumes with the psychoacoustic bass still unrivalled

        But background noise for quieter experience better with audio headphones; for example The Blu benefitted from noise level isolation especially lighthouse whine, PC fans, etc.

      • ViRGiN

        Obsolete requests to play your Rec Room/Bsaber/Pavlov.
        Let’s get to the point where it’s the software being held back by headsets. No need for 1million K per eye to play the same old bullshit.

    • Sjaak Schulteis

      Probably you use airlink. Virtual Desktop connects much easier. Just launch the app and the games within. No need to double activate a connection like with airlink. But I agree too, that I don’t care much for things like facetracking, but also the whole social media hype.

    • Jistuce

      This will at least FEEL lighter, even if it isn’t actually. Having the weight hanging closer to your face will reduce the leverage it has.

    • Rogue Transfer

      You can see from the smaller lenses in the Cambria, and due to the pancake lense tech, that the FOV will likely be a bit smaller than the current Quest 2.

      Since they didn’t mention any breakthrough tech for FOV to solve the traditional problem that pancake lenses can only give either smaller form factor or wider FOV, but not both together, it’s reasonable to assume the FOV won’t even be as good.

      Compromises have to be made to get that smaller form factor, sadly. Michael Abrash spoke about this a couple talks ago, where he warned that pancake lenses would likely be used to get smaller form factor(in their future headsets), but lead to a similarly narrow FOV because of that.

      • johann jensson

        Bye bye Oculus, hello Valve! For full immersion, FOV is more important than weight.

        • MacGoose

          Same with cable. I would rather have kick ass graphics through cable than mediocre wireless.

          • johnyjazz

            That’s fine, but it’s a niche product for a minority of users. A consequence of this is that you will need to pay top dollar for any tech to meet your specs.

          • johann jensson

            I’m OK with minimal quality degradation for wireless (it’s really great for immersion, especially in games like SkyrimVR), but if the visual quality suffers too much, i’ve no problem using a cable.

        • UnknowablE

          Shame it costs over 7 times as much.

          • johann jensson

            And breaks twice or even thrice as often. []-(

    • Sebastian Piotrowski

      Then they – Meta – are not interested in you as their customer…:) You should turn with your expectations (which btw I deeply share) to someone who actually listens to them (like Pimax, for example). The real target for Zuckerberg is not a handful of vr enhtusiasts – it’s not where the kind of money he is after is placed. It’s bilion of people who stil have not even worn a vr headset once in their life and have no idea wtf FOV is :)

      • johann jensson

        That’s the reason why i’m eagerly waiting for Index 2 to be announced. Then we’ll see. :)

      • sfmike

        The real target is always investors and corporate connections because in the end it’s all only about increased quarterly revenue in a population that sees it’s incomes staying static for years. Meta promises to get their ad content in front of everyone’s eyes 24/7 with AR and sadly that will include corrupt political messaging too that FB is showing us daily it has no real inclination to curtail.

      • ViRGiN

        LMAO what a polish pimax fanboy. do you have any coupon codes to share by any chance? lol

    • Jorge Gustavo

      Yes, but what really bogs me in quest 2 are the disconfort. To heavy, even with a better strap. Hard to play for long hours. Better resolution and FOV are great, but making that thing more easy to wear in my face… that will make me happy.

      • johnyjazz

        This is my problem with it too and the reason I only every wear it for about 30 odd mins at a time.

    • Hivemind9000

      Agree, but they aren’t mutually exclusive. I do want passthrough when I’m using my keyboard and/or wanting to have some of my real world around me (like when my partner is around). I think all these new technologies are interesting and their true benefits will only become apparent once developers get a change to exploit them in interesting ways.

      • UnknowablE

        Why do you need passthrough for a keyboard?

  • Ben Jacobs

    I don’t think it’s that harsh an assessment to be fair.

    While I’m always happy to see more of what’s planned and the behind the scenes I find it very reasonable for people to approach grand visions like Marks with a grain of salt. If presented by Carmack a presentation like this would have focussed more on the technical details and challenges of implementation and less on fancy animations shown in the least compromising fashion.

    As for the ‘us’ stuff, isn’t this already us? We’re here communicating. There’s nothing to stop us from doing so in a veriety of manners. While another layer is always welcome I’m not so sure getting the tech or application to that level is as easily attainable as Mark portrays.

    All of that said, the biggest issue I’d expect many have is what is usually expected of events like this: Announcements of software and hardware coming in the near future.

    • ViRGiN

      If you want an actual “high end” headset, you already have other offerings. Why it’s the FB that has to satisfy you?

      The metaverse might flop or not, but regardless, they are bringing quality hardware, and are supporting actual developers making actual content for you to enjoy.

      Let’s say if Samsung comes out with 4k per eye headset with 120 fov, what does it change? Are you going to replay the very same games over and over again, or are you a new user that has “a lot” to catch up?

      You don’t need to join metaverse to simply enjot the games on Quest 2… I can’t wait for GTA SA.

    • sfmike

      And we actually got diddly when it came to real announcements. Just a lot about diversity except that with all the rules Meta is going to place on users I’m sure adult content and adult discussion will not be allowed in Zuck’s gynocentric universe.

  • gothicvillas

    I spent an hour of my life watching this drivel hoping to see a new headset. Please somebody help me to unsee this!!!

    • Christian Schildwaechter

      Do you have a lot of Vodka within reach? That usually helps to induce short term amnesia when applied internally in sufficient doses within a few hours of exposure.

  • Jerald Doerr

    Damit… I tried to watch it twice and fell asleep… Guess l will stick to reading about it all…

  • Till Eulenspiegel

    For an expensive high end headset, it better be using OLED.

  • Till Eulenspiegel

    Yes, everyone live in the metaverse in the future when climate change had destroyed everything. You just need a cubicle to live in, put on your meta headset and be in paradise.

    This is how the human cattle will be managed in the future when everything is destroyed.

    • johnyjazz

      You’re just regurgitating the plot line of Ready Player One!

      • sfmike

        Because that world is happening not so slowly right before our eyes.

      • Hivemind9000

        and/or the Matrix…

        • Christian Schildwaechter

          No cubicles in the Matrix, at least not in the real world, just tubes. And no trivial way to turn off the simulation to experience the real world instead, no matter how miserable it may be. And the climate change was an artificial nuclear winter caused by humans to prevent the usage of solar energy.

          No, he clearly ripped off Ready Player One. If you want so see Keanu Reeves wearing a headset, you have to watch Johnny Mnemonic instead, based on a short story by William Gibson. The guy who pretty much introduced the cyberpunk genre with Neuromancer and coined the term cyberspace, almost 30 years before Cline published Ready Player One.

          • Till Eulenspiegel

            Have you not heard of Neuralink? Metaverse is going to be the software for Neuralink in the future.

          • XRC

            Had the pleasure of meeting William Gibson in early 90’s at book signing for Burning Chrome, spoke to him about virtual worlds, I hope I made sense was a little starstruck…

        • Till Eulenspiegel

          Yes, people using metaverse will generate energy for Tesla to make batteries.

      • Till Eulenspiegel

        Frightening isn’t it?

    • econik

      I think it’s the reaction to climate change that will have us living small, shriveled lives.

  • xXx

    Marketing bla bal bla bla bla… Anything we can see tomorrow? Nothing? So what for that conference?

  • xXx

    Pimax will have their product released next year – but they told about it in a pretty good way. FB conference was a joke comparing to what Pimax demonstrated few days ago.

    • Sven Viking

      It’s not unheard of for Pimax hardware to be delayed significantly, but I agree that it looked great with a nice reveal trailer. Hope it goes well.

    • ViRGiN

      LMAO, did you get excited for decagear last year as well?

  • Sjaak Schulteis

    I would like to see a lighter, smaller headset with pancake lenses, no built in headphones, no built-in battery but an earphone connection, SD expansion slot, battery holder at the back of the headset, with the option to remove it. In case you play wired to your PC..

    • ViRGiN

      You need zero of that to continue your gaming experience, which definetly is either on noob spectrum like recroom/bsaber/pavlov, or into extreme niche like simmers.

  • Wolfang Hoshoku-sha

    The one and only think I really want from this headset is a wider IPD, since I’m in the 70+ part of the spectrum.

  • Hivemind9000

    Isn’t it ironic that Meta was the name of a failed AR heaset company? (https://en.wikipedia.org/wiki/Meta_(company)). I had actually pre-ordered the Meta 2 but cancelled close to their launch date as their tracking stability was awful and they didn’t seem to care.

    • ViRGiN

      Just as ironic as PIMAX riding off IMAX logo?

      • Sven Viking

        I actually never realised that until now.

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  • I wonder what they consider “at the higher end of the price spectrum”. If that’s double the Quest then, hell yah, take my money! But if it’s x5 the cost of the Quest…. well… guess I’ll be waiting for the Quest 3.