Bandai Namco revealed late last year that it was partnering with XR studio Atlas V (Gloom EyesBATTLESCAR) to release a Mobile Suit Gundam game for Quest, slated to arrive sometime this fall. We’re now getting a clearer picture of what to expect, as the studios tossed out a new story trailer for its “full-length” VR anime.

Atlas V showed off a trailer featuring some of the story behind Mobile Suit Gundam: Silver Phantom.

“Neither belonging to Earth Federation nor Zeon. The unofficial mercenary organization Argent Keil. You become the protagonist. Carry out an assassination order. Following the Phantom, from past to the future. Your story begins now.” the trailer states, showing off a mix of 3D and 2D anime scenes in the process.

The original article, including the trailer originally shown last month, follows below:

Announced during UploadVR’s Summer Showcase today, Mobile Suit Gundam: Silver Phantom is officially coming to Quest this fall, bringing along with it some mixed reality gameplay elements revealed in a new trailer. UploadVR says the MR part of the game is set to include the ability to fight battles in your own living room using mobile suits featured in the main storyline and exclusive suits “designed specifically for this immersive experience,” 

The new trailer follows above the original article, which includes all other extant information about the game.

Original Article (March 21st, 2024): Mobile Suit Gundam: Silver Phantom is being pitched as a “virtual reality interactive movie,” which is said to provide fans with the opportunity to immerse themselves in the Gundam series in a new way and brand new story.

While the studios were previously very light on the detail when the project was announced late last year, it’s now been revealed the narrative will take place in the Universal Century 0096, including battle scenes in outer space.

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Now, just in time for the Tokyo-based anime consumer show Anime Japan, we’ve got a brand new teaser for Mobile Suit Gundam: Silver Phantom (linked above).

If you’re looking for a slightly deeper dive, Bandai Namco Filmworks and Altas V also showed off a behind-the-scenes video at SXSW 2024 last week, which gives us a brief glimpse its storyboards and character design.

In the meantime, we’ll be waiting to hear word on exactly when to expect Mobile Suit Gundam: Silver Phantom on Quest, as for now the release date is still a complete mystery. The studios tell us we should expect a Quest Store page soon however, which will let you wishlist the game.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • ViRGiN

    Not really my type of game, but seeing how they don’t even target PCVR, I’m going to buy it twice on Quest as a reward for the team.
    The game will be so much better as Quest exclusive, rather than wasting time and money to port it for 7 paid customers and hundreds of PCVR cheapskates.

  • ViRGiN

    Do you think valve will add mixed reality to SteamVR before end of this century?

  • Andrey

    I already wrote something like this under this "game's" announcement trailer a while ago, but it seems I still can't get over it, so here we go again!
    Imagine being a comapny with IP based on the most popular anime franchise in the world that's all about VR and AR (and even beyond that) and, instead of finally making a VR game based on it, you just create yet another Gundam "game" (though let's be clear – it's an "experience" and nothing more, even creators position it as "interactive VR anime" and not a full-fledged VR game project).
    Irony is that if title I was talking above is not good for a VR adaptation for some totally stupid reason, they own yet another IP that's all about – kind of – VR and games in general named ".hack". But nah, why would they create an appropriate game for fans of such titles, especially when fans for years desperately ask for it, when you can create something about Gundams, right? Scamco Mustdie never stops to disappoint!
    But actually my biggest fear is that sooner or later they will announce and then release such a game. Knowing them, it will be a total disaster, both technically and story-wise, and, most importantly, VR-wise too (if they can't develop flat games normally, what are the chances that their first true VR game won't be a pile of trash? Exactly!). So maybe their ignorance of not making it actually plays in our favour after all.

    • VR5

      It's better not to treat this title as a game but rather a VR movie. If you tried earlier works by them you should know what to expect. Although given Wallace & Gromit and what we've already seen of this it will probably have more interaction but still for the sake of narration.

      As opposed to Stranger Things VR (which also was great as a narrative experience but a bit pricy for what it was) their titles are priced like movies rather than games so there's really no grounds for complaints.

      • Andrey

        I am sorry, but I was talking about something very different. When a publisher have multiple IPs based on gaming/VR-AR-MR with according fanbases that consist of dozens of millions of players that eager for the respective (VR) games for years, they release something entirely different. And, exactly as you said, it's not even a game. Modern gaming industry management & decision making with all of it's might!

        • VR5

          Why do you think they owe you a game? And looking at how Gundam games sell, claiming there are dozens of millions of people waiting for them, makes very little sense. People who watch Gundam movies far outnumber those who play Gundam games.

          This is what they’re making and if you were hoping for something else, keep waiting. This doing well would actually help pave the way for a Gundam VR game so it’s not entirely hopeless either.

          • Andrey

            They “own” me a game because they own a *&#$!@% IP and noone else can create it even if they wanted to. If they had at least some sense and/or dignity in them, they could have already done it, ESPECIALLY because there was an ideal moment to do so, but they’ve just *&^%$# it up as they always do.
            In general, are you feeling alright? Because I am not sure if you can read properly…. Where exactly did I say that Gundam games have dozens of millions of fans or sell well?
            I WAS TALKING ABOUT OTHER IPs THEY OWN THIS WHOLE TIME! IPs THAT ARE ABOUT GAMING IN GENERAL AND VR IN PARTICULAR. AND THOSE IPs HAS DOZENS OF MILLIONS OF FANS – OFFICIALLY – AND SOME OF IT’S “FLAT” GAMES SOLD IN MILLIONS OF COPIES TOO.
            DO YOU THINK THAT MAYBE VR GAME BASED ON AN IP ABOUT VR WOULD BE MORE INTERESTING TO THIS IP’S FANS COMPARED TO THE FANS OF ANY OTHER TITLE THAT HAS NOTHING TO DO WITH VR OR GAMING? NO?
            Why I am wasting my time on you anyway?…

  • VR5

    Atlas V have made some really cool VR short movies so I have faith they will deliver on their first full length VR movie promise. Other than Gloomy Eyes and Battlescar mentioned in the article, they also made Madrid Noir, Goodbye Mr. Octopus and Wallace & Gromit VR.

    Goodbye Mr. Octopus is made in Quill and can be watched free on Meta Quest. Highly recommended. You can find all their work via the Atlas V link given in the article under the projects section.