The Immersed IRL event, held yesterday in Austin, Texas was the company’s big moment to showcase its upcoming headset and build confidence that it was on track to deliver on the promise of an ambitious headset. But a botched demo may have done the opposite.

Guest Article by Eric Liga

Eric Liga is Chief Scientist at Net Edge VR, a Houston-based company specializing in the creation of VR training software. He has run the Houston VR Meetup for the past ten years, and was programming director for the Immersive Technology Conference, one of the first conferences to focus on uses of AR and VR in business and industry. He has given presentations about VR at NASA, the Translational Research Institute for Space Health, the Houston Global Health Collaborative Conference, and many other industry events.

Immersed IRL drew attendees from around the world. I stood in line with a pre-order customer from Japan, another who had driven in from Canada, a journalist from England, and others from a dozen different US states, all eagerly waiting to try the company’s upcoming Visor headset. The long wait would end in frustration and disappointment for most of them, tempered somewhat by a widely-expressed hope that Immersed might yet deliver on its promises in the end.

Visor is an ambitious, productivity-focused headset designed by Immersed, a small, formerly software-only company, in conjunction with an array of industry partners. It is intended for a largely unmet use case: doing ‘desktop productivity’ work to make use of the unlimited canvas afforded by VR, but with a lightweight, comfortable, socially acceptable, high-resolution headset.

While the Apple Vision Pro is largely intended for productivity (with Apple even coining the term “spatial computing” to emphasize its productivity and ‘computing’ focus), it missed the mark on a number of fronts. Its high weight and front-heavy balance make extended wear uncomfortable. Its size, shape, and uncanny-valley eye simulation on the front of the headset make many users hesitant to wear it in public or in social settings. Add to that its eye-watering price-point of $3,500—and the fact that only users of Apple laptops and desktops get the full productivity benefits—and it’s easy to understand why there’s interest in bringing a competitor to the market that chooses some different trade-offs.

The Visor’s final hardware design, revealed on stage by Immersed founder Renji Bijoy, weighs roughly 185 grams (less than a third of the Apple Vision Pro’s weight), in a thin form factor.

Image courtesy Eric Liga

From the front, it does a credible job of looking like a slightly oversized pair of sunglasses. The illusion is less successful from the side due to the width of the optics, but it’s at least in the ballpark of something a user could wear while working at a coffee shop without drawing too much attention. Its screens boast a slightly higher resolution than the Apple Vision Pro, and are intended to allow it to simulate up to five large 4k monitors in a virtual or mixed-reality workspace. It eschews handheld controllers for eye-tracking and hand tracking, for any interactions not handled by a mouse or keyboard.

The tethered battery (which also houses the headset’s wi-fi and Bluetooth hardware) can be set on the desk while working, dropped in a pocket when collaborating on a virtual whiteboard, or excluded completely when connected to a PC. The fact that the radio-emitting components are housed in the optional battery pack means the headset (with some other minor adjustments) could be viable for use in high-security military and government facilities—a potentially lucrative market.

The headset is priced at $400 (but will rise to $500 after October 1st) is subsidized by a required one or two year subscription to Immersed’s software ($40/mo for 2 years, or $60/mo for 1 year). This means that the total cost is a good deal higher than it appears, but makes the up-front cost more palatable. When the subscription is included, a total cost of between $1,120 and $1,460 places it at over double the price of a Quest 3, but less than half of the price of an Apple Vision Pro.

Image courtesy Eric Liga

While the Visor is usually shown with over-the-ear stems, like a pair of sunglasses, it will also ship with a head strap designed to better balance its weight and improve comfort. Bijoy was candid about the fact that the stems are there to make non-VR users more comfortable with the idea of wearing a headset. He fully expects users to switch to the strap for extended, every-day use, and said future versions might not include the over-the-ear stems at all.

The prospect of a high-end productivity headset at a reasonable price being produced by a small software company raised an understandable mix of excitement and skepticism from the VR community. The Immersed IRL event was intended, in large part, to demonstrate that the company can deliver on its ambitious promises. But it may well have done the opposite.

At the end of the keynote, Bijoy said that the headsets were being updated to a new firmware, and that the start of promised demos might be slightly delayed. I headed to the demo line, scheduled to be part of the first demo group at 11am. At 11:30, a harried-looking group of Immersed employees pressed quickly through the crowd with headsets cushioned in styrofoam and disappeared behind the black curtain screening off the demo area.

For the next couple of hours, we waited patiently, getting occasional hints from event workers that setup was still in progress, and that demos should start soon. Eventually, a voice over the intercom announced that demos were starting, but that software issues meant that they would be “hardware only” demos.

What that ended up meaning was that we could look at and handle the headsets, and we could even put them on our heads to feel the comfort and weight. But that none of the headsets would actually be powered-on. I asked if we could at least power them up to see the quality of the displays, even if we couldn’t use them running a proper virtual environment, but was told no. Questions to determine when an actual demo might be possible—late in the day? Tomorrow?— were met with discouragingly noncommittal responses.

Finally getting one of the headsets in hand, I did my best to learn what little I could without seeing it in action. The weight was indeed lighter than any headset I’ve tried, other than the Bigscreen Beyond; more like an oddly heavy pair of sunglasses than an XR headset.

Image courtesy Eric Liga

It wasn’t as comfortable on the bridge of my nose as I’d hoped, but pressing down on the stems slightly to take a little of the weight off of the front (as the to-be-included, but apparently yet-to-be-manufactured head strap would do) made it comfortable enough that wearing them for a full work day should be reasonable. The lenses appeared to be of high quality (but I won’t be able to fully judge them until the headset is fully functional) and the build and materials looked reasonably good.

Image courtesy Eric Liga

As glum looking attendees filed through the demo area, trying on the lifeless headsets, a single engineer worked feverishly in a corner. It was clear from the glow emitting from his headset that it was powered-on. A crowd gathered to watch him from just outside the demo area, with an armed guard periodically asking them to step back, as the clock ticked down to the time when the event would be required to vacate the venue.

Less than half an hour before the event ended, the engineer sprinted to a demo station, headset in hand, and a small handful of us were ushered back in. We were each given a minute or so to try on the headset… but it still wasn’t exactly what we expected.

Image courtesy Eric Liga

The Visor was displaying a series of images and videos, but it was spreading the image across both eyes without adjusting for stereo overlap. This meant that the only way to view it without discomfort was to close one eye. There was no head-tracking or virtual environment, just a video playing directly to the displays.

From what I could see, the optics looked very good, with high clarity, a relatively large sweet spot, and minimal distortion at the edges, when the headset was properly aligned. The screen itself appeared to be vibrant, sharp, and very high resolution. You could not make out individual pixels. It was difficult to say given the limited content and brief demo time, but it looked like it was plausibly in the same league as the displays in Apple Vision Pro in terms of resolving power.

While the cameras on the headset appeared to be legitimate, it was impossible to test the passthrough view, hand-tracking, eye-tracking, positional-tracking stability, and a host of other critical features.

Image courtesy Eric Liga

I asked if I could drive back to Austin for a proper demo once the software was up and running, and was promised that I could. If and when such a demo takes place, I’ll have more to share.

After the brief and botched demo, Bijoy acknowledged that Founders Edition headsets would not be shipping soon after the event (as was originally announced). While the hardware may be close to final, I wasn’t shown anything that gave me confidence that the necessary software is approaching completion.

The Immersed crew seems sincere in their intention to bring the Visor to market, and their goals and design choices strike me as good ones. That said, I’ll be holding off on ordering one until I see signs that the software is stable, nearing feature-complete, and the promised features work as intended. I’ll be watching their progress closely, as, I’m sure, will their financial backers and pre-order customers.

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  • ViRGiN

    So, it's a SCAM, like I've said since the very first day.

    That never stopped MRTV Sebastian Ang for providing affiliate link to it LMAO!

    You have to be an idiot to believe any word that comes out of that pajet Renji Bijoy mouth.

    Why all these techbros are always so cringe? Same with another scammer, the Somnium Space Artur Sychov.

  • Nevets

    "Deliverability"? A new word for the day.

    I think Immersed will get there unless somebody else gets there before them. It is an embarrassment…but seemingly not vaporware.

    • ViRGiN

      How is that not vaporware?
      Who tf would "update firmware" on the day they are supposed to show the real demos?
      For months I've been bombarded with scam-looking emails telling me to GET IN EARLY! with shipping almost immediatly after this demo date.

      It's a freaking SCAM, but VR communities are generally too toxic positive to call out things the way they really are.

      Meta still remains the only VR company since consumer VR hit the shelves in 2016, no matter how many other headsets you might be able to find. They are all obsolete.

    • ViRGiN

      How is that not vaporware ?
      Who tf would "update firmware" on the day they are supposed to show the real demos?
      For months I've been bombarded with scam-looking emails telling me to GET IN EARLY! with shipping almost immediatly after this demo date.

      It's a freaking SCAM, but VR communities are generally too toxic positive to call out things the way they really are.

      Meta still remains the only VR company since consumer VR hit the shelves in 2016, no matter how many other headsets you might be able to find. They are all obsolete.

      • Nevets

        You might still be right about Immersed. But Meta is not the only company producing actual products. And not being market leader isn’t synonymous with obsolescence.

        • ViRGiN

          It’s not just about producing actual products. There has been zero developments for HTC standalone products, Pico got a few ports from Meta, PCVR is still dominated by $20 Gorilla Tag as #1 game, with amount of PCVR users constantly shrinking.

          There is Meta, the Market Creator, and then there is nothing else of interest, adoption, presence, and prospects for the future. Literally not a single thing.

  • ViRGiN

    Also, what's up with the silence from YouTuber and Tech Analyst Bradley Lynch, aka SadlyItsBradley?

    He didn't even bother to review Nofio wireless Index adapter which turned out to be pure scam again, and yet he participated in advertisement for them.

    • Star Centurion

      Brad's Nofio preview vid "Going WIRELESS with my Valve Index!" ended with him suggesting you probably don't need one. (13:52 – 14:58).

      Noteworthy to mention this was with the preview unit that used a stronger radio.

      Later on when the full unit released with the nerfed radio (therefore worse quality), he expressed his disappointment on twitter.

      By this time, he stopped chasing the YouTube influencer dragon and doesn't really make videos like that. That's probably why no proper full review was made.

      • ViRGiN

        He talked about it so much, made dedicated video, and when it finally “released”, he posted about it on twitter buried in his deckard copiums? Ah, yes, very fair.

        Hardware switcheroo is common with kickstarters, pimax have done it too. But such behavior is supposed to be called out, loud and clear. He got duped and now he is acting like it never happened. Yet he was fighting against “nofio haters” when people called it a scam.

  • Christian Schildwaechter

    Immersed is a small company, and my understanding is that the hardware is largely based on Qualcomm's reference platform already featuring room, hand and eye tracking and more, combined with microOLED displays from BOE. BOE is one of two companies Apple considered for cheaper displays for AVP, but so far rejected due to quality issues.

    The good news is therefore that unlike with other failed HMDs, the hardware very likely isn't a scam and will actually work, thanks to Qualcomm and BOE doing most of the development. The bad news is that Immersed's part was the consumer software on top of Qualcomm's existing XR stack to make the HMD suitable for productive use. And unfortunately the demonstration didn't fail because the hardware didn't work/exist, but because they messed up the software/firmware, the one part they were supposed to do.

    Software can at least be fixed. Creating/fixing hardware would be much harder and expensive, but others have already done that part for them. I'm still somewhat concerned about how they intend to make money. Immersive apparently sells the hardware very cheap and wants to make their money back from subscriptions and services. But that's pretty difficult if they don't really own the hardware platform, so others can release very similar devices not requiring the subscriptions everyone loathes.

    • Parz1val

      Id like to think that being based on known hardware and whatnot, that if immersed fails in the end, the community may be able to come up with an answer..

  • ViRGiN

    So, it's a SCAM, like I've said since the very first day.

    That never stopped MRTV Sebastian Ang for providing affiliate link to it LMAO!

    You have to be an idiot to believe any word that comes out of that pay eet Renji Bijoy mouth.

    Why all these techbros are always so cringe? Same with another scammer, the Somnium Space Artur Sychov.

    • Star Centurion

      Somnium Space's VR1 is most likely a real product with the intent of being delivered.

      They've demoed their hardware to various people at this point, and have shown various photos and videos of their fab where they're making all of their headsets.

      Can't say the same for Immersed here. Yikes. I've never seen so much ego by any specific company, advertising a launch event like this, only for it to completely end in a disaster.

      • ViRGiN

        Somnium was already supposed to be out months ago, and it’s still not. Meanwhile the founder is going to Dubai to attend “blockchain life” conference. Everything somnium has set out to do, is still delayed. Arthur is also a giant techbro vibe, and he hates Meta.
        Lynx R1 is also a scam, with the founder tweeting about himself so the time as vr pioneer, yet he has been caught lying for years, with product nowhere near close to actual release, and ignoring refund requests despite promises to honor them.

        • Star Centurion

          Lynx R1 people just ran out of money. It's very documented. I see why you would think it's a scam though.

          • ViRGiN

            They got more than they asked for on Kickstarter. It’s not my problem or anyone else that it wasn’t enough. A first grader would know VR headset is not something you can build in a garage, we are way past the simplicity of gyroscope+screen of the 2012 DK1.

            How could they run out of money, when Stan was claiming for months they got tens of thousands of units to deliver to their b2b clients?

            It’s a scam, because it could never be made. It would only turn out to not be a scam, if some large corp bought them out and refunded everyone, but there is obviously nothing they could possibly offer to anyone.

            Lynx was doing demos during Somnium event, and after years of working on it, and claiming how open and transparent they are, all they had to demo was like the paper plane demo. Come on. It’s a scam.

    • Dave

      You are wrong about Artur Sychov, Somnium Space are doing amazing work with the VR1.

      • ViRGiN

        It's not in the hands of people, other than YouTubers who got it for free.
        The headset started as standalone, then he completely pivoted to SteamVR. There is nothing but red flags around everything Somnium, the hardware, the software, the founder himself.

        Brute forcing higher resolution panels isn't "amazing work". He calls his headset modular, but it is not. You can't add eye tracking or passthrough after the purchase. You can change strap, but that's like saying Quest 2 is modular.

        Obviously you are one of those elitists, brain washed "simmers" who watch MRTV & VR Flight Sim Guy.

    • Blake Choisnet

      Hating on tech founders who hustle and grind while you sit on your couch eating cheetos is an interesting take…

      • ViRGiN

        Continue shilling please.

  • ViRGiN

    Also worth noting – nobody gives a shit about Visor.

    Pay eet claims 1.2 Billion views across all social media, with $0 ad spend.
    Yet the event had only 25k views till now, over 24 hours since it started, for a channel with 1.25 million subscribers.

    It's a scam on every level. And as usual, likes by children on tiktok means nothing.

  • Seems they were victims of overconfidence: they tried to do too much too fast. I hope for their backers that they will manage to deliver the product in the end

    • ViRGiN

      You call this overconfidence? Renji is just full of arrogance lol. He knew exactly what he was doing.

      • Blake Choisnet

        Renji is the least arrogant person I've ever met. You're crazy.

        • ViRGiN

          Hi Renji. What’s up bro? BEAST MODE BRO! BEAST! TO THE MOON!

  • Christopher Barnhouse

    $40-$60/month for a screen is a HARD pass for me.

  • ViRGiN

    48+ hours since keynote went live, and our boi Bijoy have not even tweeted once.
    Funny enough, just few days prior to it he was making fun of the AI Pin founders.

    • ViRGiN

      Still not even a prerecorded demo of anyone using Visor, 3 days since the stream.

      Pay eet renji bijoy does come to discord just to ban people, and throw some more copium around visor.

      RoadToVR, for the love of God, please stop talking about scam projects like this without saying straight on it is a scam.

  • STL

    The traditional design of glasses, which places weight solely on the nose and ears, is ergonomically suited for lightweight frames around 18 g but is far less ideal for heavier devices around 180 g. That said, the 2016 Sony PSVR design remains exceptional. Despite its 665 g weight (including cables), I found it comfortable to wear for up to 4 hours. The HALO head strap distributes the weight across the forehead with the help of a soft cushion, avoiding any strain on the nose or ears. This not only eliminates pressure but also allows the display to float in front of the eyes, providing excellent airflow and preventing overheating. It’s surprising that more manufacturers haven’t adopted the HALO head strap design. Even though I now prefer my Quest 3 with the Transnovo head strap, it remains a superior alternative to the scuba mask-like feel of certain other VR headsets like the AVP!

  • ViRGiN

    renji bijoy pay-eet is a SCAMMER.