‘Thrill of the Fight 2’ Brings Multiplayer Boxing Action to Quest Today, Now in Early Access

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Halfbrick Studios and The Thrill of the Fight (2016) original creator Ian Fitz today released the long-awaited sequel to the popular boxing sim, available now on Quest in Early Access.

A fully-reimagined sequel to the original game, The Thrill of the Fight 2 is now live on Quest headsets, including Quest 2, Quest 3, Quest 3S, and Quest Pro.

While the original was all about PvE battles, the sequel is launching in Early Access today with one of the most anticipated features: online PvP boxing.

“This early release of the game will include only multiplayer modes, giving fans eager for online play the chance to jump in without delay,” Halfbrick Studios says. “Single player content and further improvements to multiplayer are in development and will be added over time during early access.”

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The studio says development will continue into 2025 with the addition of single player content including competitive AI with dynamically generated behaviors and appearances, additional training modes, and more. Further updates will be released during Early Access that continue to add content and refinement to the full immersive experience of the game, the studio says.

As it is today, the game features customizable avatars, online PvP mode with skill-based matchmaking, and true-to-life physics for what the studio promises will be another “realistic boxing feel.”

The Thrill of the Fight 2 also comes along with a spectator camera, letting onlookers watch your matches with a ‘live sports’ style camera on a connected PC.

You can grab The Thrill of the Fight 2 on Quest today on the Horizon Store, priced at $10.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Foreign Devil

    I guess I need to explain to you that it is just a video game and you aren't really hitting anyone. I think this is the first game that simulates boxing so closely without all the injuries of real boxing!

    • VRDeveloper

      I simply expressed my discontent with the lack of division as in real boxing, I just really don’t like the idea of hitting a woman. And honestly, the entire marketing around this game and this decision reeks of modern corporatism, with a whole agenda behind every detail. When I look at these modern games, I can almost sense it, and it’s just cringe, just cringe marketing and some dumb decisions. If that’s not the case for you, that’s fine, maybe I'm getting old..

    • ApocalypseShadow

      His right wing extremist view is just total nonsense anyway. Blame the education system.

      I bet you he probably had no problem beating up the woman in Streets of Rage or Street Fighter or Dead or Alive or any game that had women in it that he had to pummel to victory. Probably killed countless women in RPGs or online shooters.

      But now he has a problem with it. Lol

  • ApocalypseShadow

    Game looks good so far. Hope it turns out well. I just don't like buying unfinished games waiting for the rest of the content. For me, no single player content at launch, no buy.