It’s easy to see that virtual reality will change the face of gaming. We can see just by the volume of VR developers that have stepped into the spotlight over the course of the last year that video games are the big place to be right now. Or is it? Stefan Pernar and I dig deep into the corporate world and expose untapped areas where VR could change major industries.

The entertainment and gaming sectors have already been infested with virtual reality. What about other corporate areas? In this podcast, we take a look at the following:

'Virtual Reality Ventures has put together detailed infographics demonstrating the use of VR in the corporate space. To get full resolution copies, email Stefan Pernar
‘Virtual Reality Ventures has put together detailed infographics demonstrating the use of VR in the corporate space. To get full resolution copies, email Stefan Pernar.
  • Tourism
  • Retail & Fashion
  • Real Estate
  • Marketing
  • Healthcare
  • Events
  • Education & Training
  • Data Visualization
  • Construction & Engineering

We explain how each of each of these industries can very easily be changed or enhanced by virtual reality. It would just take the right pitch from the right person to make it a success. Stefan’s team has put together some amazing infographics that truly demonstrate how VR could affect each of these industries.

Stefan’s company, Virtual Reality Ventures, is using the Google Cardboard, along with their custom app, as a way to give corporate folks a taste of VR.

In fact, Stefan wants to share his vision with you as well. Virtual Reality Ventures is giving away 100 branded Google Cardboards.

How do you get one? You can go to the Virtual Reality Ventures Facebook Page, and post on their wall using the hashtag #VirtuallyAnything or, you can send them a tweet on Twitter, using the same hashtag. The giveaway starts on January 19, 2015 and runs until February 19, 2015. Winners will be chosen at random and announced shortly after. Terms and Conditions for entry to the giveaway.

vrv

Feel free to contact Stefan if you want further information on how to do your part in introducing the rest of the corporate world to VR.

SEE ALSO
Quest 3S Hands-on: Quest 2 Visuals with Quest 3 Power at an Unbeatable Price

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  • Vern_S

    Excellent Podcast!!! My company is solely concentrating on the industrial uses of AR and VR so it’s good to see a solid discussion on non-game use of these emerging technologies. It’s going to be a fantastic year. :)

  • JoosepSimm

    Hey, great topic!
    Stefan, you talked about many studies. Could you share the links to the studies?
    I’d like to convince other people about these topics and having some science to back it up is always good.