Debuting early next month at Call of Duty XP 2016, the official fan celebration hosted by Activision, attendees will have a chance to see what’s being called an “exclusive” Call of Duty VR experience running on PlayStation VR.

The experience is said to be based on the upcoming Call of Duty: Infinite Warfare, and give players an opportunity to pilot a ‘Jackal’, the personal fighter jet that players will be able to fly in the game which is due out this November.

Piloting the Jackal in 'Call of Duty: Infinite Warfare' | Photo courtesy Activision/Infinity Ward
Piloting the Jackal in ‘Call of Duty: Infinite Warfare’ | Photo courtesy Activision/Infinity Ward

Representatives from Call of Duty XP 2016 confirm that the experience is a “one-off”, suggesting that it’s focused on marketing/branding rather than something that’s destined for a widespread consumer release. It isn’t clear if the project was developed in-house or contracted out to a third-party.

Still, this is the first time we’re seeing Activision and the Call of Duty brand dip a toe into the world of VR, which can only be a positive sign for the future.

Activision, like many other major videogame publishers, has been cautious to jump into the VR space before the market has reached an inflection point. When it comes to big publishers, Ubisoft, who recently confirmed the launch dates of three VR games, is the among the most active in the VR space.

For those looking to adapt existing non-VR Call of Duty Games for modern VR headsets, the VR injection driver vorpX supports Call of Duty: Advanced Warfare, Call of Duty: Black Ops, Call of Duty: Black Ops 2, Call of Duty: Ghosts, Call of Duty: Modern Warfare 3.

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."
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