Survios, the studio behind Creed: Rise to Glory (2018) and Raw Data (2017), today unveiled a new VR game based on AMC’s TV series The Walking Dead.

Called The Walking Dead Onslaught, the combat-based game promises to have you fighting alongside the characters from the series in the first-person, however in what Suvios calls an exclusive original story created in partnership with AMC.

The game is said to include detailed melee, ranged combat, player progression, and a full campaign mode.

Survios says in the game’s Steam listing that it will feature single player and online co-op multiplayer. The studio hasn’t confirmed exactly which platforms Onslaught is coming to, however the Steam page lists both HTC Vive and Oculus Rift. The game is slated to release sometime in Fall 2019.

I got a chance to go hands-on with an early prototype at GDC 2019, and although I was only allowed to walk around a test area with dummy characters, I did get a chance to go ham on all manner of stationary zombified corpses using a variety of weapons to see what the game’s combat might have in store.

The studio showed me a pretty gruesome dismemberment system that reacts to various melee weapons such as katanas, machetes, and improvised weapons like long bow staff-sized pipes. When it comes to dismemberment, you’ll also have to put some heft behind your slices to get a clean break, because Survios, at least at the time I tried it, were adamant about not being able to simply waggle your motion controller to down zombies entirely.

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Some of the things I tried were stabbing a zombie in the neck, slicing the zombie’s stomach open, and completely chopping off limbs. While I wouldn’t call it 100 percent physics-based, it is certainly poised to get you up and moving, as you can grab zombies by the neck to stop them, push them away from you, and (of course) blow them halfway across the room with a shotgun blast.

I also got to play with a smorgasbord of ranged weapons, including cross bows, automatic rifles, shotguns, and various pistols—both semi-automatic and fully automatic.

While I haven’t delved deeper into the game, The Walking Dead Onslaught it poised to be a pretty violent game any way you slice it (pun intended), although I can imagine the studio might scale back on some of the blood should they decided to install the game in their fleet of VR arcades.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Jarilo

    It’s Survios so you know it’s going to be good, Typically games after movies/shows aren’t that great but not with this dev.

  • That’sright

    Can we get boneworks physics engine

  • The Bard

    Video unavailable
    The uploader has not made this video available in your country.

    WTF!?

    Really? Do I really need to download it to my disk with yt.exe app to view it?

    • Wayne Singh

      What country? We get that a lot in Australia, but I was able to watch this one.

  • Zachary Scott Dickerson

    I’m sure it will be a ‘wave’ shooter, as it’s the easiest (lazy) way to release a VR game. Though it will get the same treatment as that Marvel Hero /John Wick game if they do make that mistake.

    • jj

      Raw Data was their only wave shooter type game and it was still pretty damn epic. it was one of the only wave shooters i enjoyed