‘Alien: Rogue Incursion’ Shows off Stealth Action in First Gameplay Trailer, Coming Holiday 2024

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Alien: Rogue Incursion just got its first gameplay trailer, showing off its first real look at the game’s Xenomorph enemies, weapons, setting and more.

When it was revealed back in April, Veteran VR studio Survios said the upcoming action-horror game was set to include an “all-new storyline full of heart-pounding action, exploration, and terrifying Xenomorphs.”

Now, the studio released a first look at gameplay centered on protagonist Zula Hendricks, a fearless ex-Colonial Marine turned ultimate Xenomorph hunter. As the game’s main protagonist, the studio reveals Zula Hendricks is on her way to the uncharted planet Purdan, accompanied by her sentient AI companion, Davis-01.

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“Zula must fight her way to the heart of the infested Gemini Exoplanet Solutions black-site facility. There she will need to survive deadly attacks from the most cunning Xenomorphs ever encountered and discover new horrors and threats that once unleashed could spell the end for humankind,” Survios says.

We also get a look at the motion-tracking radar and a number of weapons, including the series’ iconic pulse rifle, revolver, and pump shotgun.

Alien: Rogue Incursion is releasing sometime around Holiday 2024, coming to PSVR 2, Meta Quest 3, and PC VR. Notably, the studio says its Meta release will only include Quest 3, but not Quest 2 or Quest Pro—making it one of the first big titles to drop the older Quest headsets.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Bram

    mmm, ouch, that voice…sounds like somebody sitting in a studio on a chair talking in a studio mic reading a script, or actually worse, an ai generated voice. Where is the fear? Where is the emotion?
    Maybe they should at least attempt pulling Sigourney Weavers tail to help them out.

    • I'd love to pull her tail ….
      #Rarrrwww
      []^ ]

    • molasar

      Because it is likely her communicating with Davis who is an AI. They are both from comic books. Andia Winslow did voice over for her.

  • Just what we alllll suspected:
    a formulaic shooter, but "Alien"-themed.
    Still, can't wait for it!! lol
    []^ ]

    • molasar

      Actually it is not a formulaic shooter. Xenos behavior according to the devs is not the same like it was in previous games with Aliens.

  • Rudl Za Vedno

    Trailer looks pretty low budget to me. I'm afraid we're gonna get another Alien Fireteams, this time officially in VR. Very limited single player campaign just as tutorial to multiplayer carnage. I'm sick and tired of these half baked titles. Praydog's UEVR is saving my Q3 from collecting dust, but it's pain in the ass compatibility and performance wise to the point I'm slowly losing interest. It pains me to see it would take so little effort from developers to give some pancake UE4 and 5 titles basic VR support, but there is no interest to do so. Can't they see it makes sense economicaly too? I bought tons of flat games just to try them playing in VR via UEVR injector I wouldn't buy otherwise.

    • Runesr2

      With the current hardware, we would be able to run Alien: Isolation perfectly in VR today – so saddening to see a game dumbed down so much for the Questies. Alien: Isolation is now 10 years old, and is leagues ahead of this Quest port, at least judging from the trailer. 2c.

      • VRDeveloper

        You talk a lot of nonsense, it is possible to port Isolation to Quest 2, everything you are seeing wrong is the fault of those in charge of the companies, not the developers. And I say more, you have to have a lot of courage to release a horror game these days, considering that already in the past, IGN said that the game was bad because it was difficult, imagine nowadays, how much crying it would have.

        • kakek

          I highly doubt it's possible to pay isolation in a decent state to the quest 2. Not even quest 3.

          • VRDeveloper

            I understand that there is this doubt, when I started developing for VR I also believed this because we don't have good examples, but the reality is that there is a lot of incompetence, and it is also very expensive to hire people competent enough to optimize, but it is possible, so much so that you can play Isolation on cell phones with chips much smaller than the Quest 2.

          • ViRGiN

            oh please shut up. alien isolation literally runs on mobile phones, and it's damn near 1:1 with pc/consoles.

          • ViRGiN

            oh please shut up.

          • ViRGiN

            gayben

          • kakek

            Since when does running on mobile phones means it's possible for the quest 2 to run it ?
            First, this is not a 1:1 port. Lighting is significantly lower quality. Textures are blurry. Small screens will mask that graphical downgrades to some extent, but that will be obvious in a headset.
            But even then, It require phones that are more powerfull than a Q2 to just run at 60FPS. So Q2 is oviously out of the question.
            But even for Q3 I doubt it.
            Remember than compared to those phones, it needs to render it at much higher resolution ( That mobile version is not running at the native phone res, even less the resolution of Q3 ) in 3D, and at 80 fps more or less.
            Roughly speaking, it require 3 times more power to run than version in VR than to run it on a mobile phone.
            The Q3 isn't 3 times more powerfull than those phones.

          • VRDeveloper

            I'll explain it simply so you can understand: it is possible to port it, and the reason for this is that the map is very enclosed and is basically made up of corridors. This means that if the team is competent enough, they can divide everything into several parts and use good mesh virtual culling. If it were a game of the same graphical quality but with an open world, it would obviously be impossible. Anyway.

          • kakek

            Fair enough. The biggest bottleneck on quest is often ram. And for this specific case it might be manageable.
            I still think the level of "optimisation" required would make it look like shit, and betray the original title.

          • ViRGiN

            Phones don’t have active cooling, quest does. And it could be further optimized to run on one headset rather than few dozen phones.

            You weren’t even aware of this port until i mentioned it. You’re really reaching to tell how bad it is. It’s not.

          • kakek

            I didn't say it's bad, I said it doesn't prove it can run on mobile VR.

            You even have to rely on a very optimistic "it would be further optimised" to imagine it could run. Which is textbook wishful thinking. I mean sure, let's say it could run cyberpunk while we're at it. You just need to optimise it.

            And the very minimal active cooling doesn't change much either.

          • ViRGiN

            The game will run, simple as that. They just don’t do it cause vr market is small. Maybe after success of the upcoming aliens they will revisit it. It was a bold move to make paid mobile game anyway.

        • molasar

          Alien Isolation was bad because its gameplay mechanics and loops are boring.

      • molasar

        Alien Isolation was developed for flat screens and you move mainly in corridors in it with not much explosive action. Thus no requirement for graphical clarity.

    • molasar

      Because high end graphics suffer from clarity. And it is a VR game where clarity is more important. Otherwise you will get a highly detailed chaos with augmented reality stamped on it.
      Not to mention a proper game requires a stable and reliable framerate. Thus all what is needed are serviceable and aesthetically pleasing graphics. So-called graphic ****** do not understand it.

  • Nevets

    I can't see any slow, brooding suspense being likely in this one. And that voice acting? It's like a teenager's drama project.

    • Runesr2

      It's a Quest port, made for the young :-)

      • VRdeveloper

        Don't talk nonsense, most people who have VR are adults, I have quest and everyone I know in the games is adults, sometimes you make statements without any basis.

        • kakek

          What ? Have you played any game like contractors showdown ? Most players are kids.

          • VRDeveloper

            Yes, and I find them unbearable, but that doesn't reflect the reality of the market, do a test, ask them whose video game it is, it's almost always a parent's or older sibling's, not least because this video game is more expensive than many others, it wouldn't make sense for parents to give such an expensive video game, and there's also the fact of the time you play, playing at night on Saturdays and Sundays you'll find more adults.

          • ViRGiN

            aren't you that guy who knows vr market so well, and consider titans vr game par for the mobile platform? lmao

          • VRDeveloper

            No, I was the guy who criticized Titan VR, I think I'd be seen as a persona non-grata in the industry, because I don't like it when they release games with outdated graphics or gameplay.

          • molasar

            What is outdated? Do you even know what is clarity of graphics?

          • VRDeveloper

            I wasn't referring to Alien VR, this game is beautiful.

          • ichigo

            Correct! The kids tend to be borrowing the device. The people who spend the money and own the device are adults.

            And just because you enter a random public room and it's full of kids don't mean adults are a minority.

            (Survivorship bias is a type of sample selection bias that occurs when an individual mistakes a visible successful subgroup as the entire group)

            Try looking for the 18+ communities that get together in private rooms to avoid the kids.

    • VRdeveloper

      They used AI to voice acting. And in addition, the production is clearly Woke, since the character has more beautiful versions in the comics, but they represented her very masculinized.

      • Nevets

        I'm not totally sure that's what woke represents…

        • VRDeveloper

          Don't play dumb, you know very well what it is, every young American knows, they make women uglier to please the feminist palette, and this is just one of the countless Woke agendas, if you really don't know what it means, just research the DEI sector, which has been plaguing the industry and bringing pathetic changes to character design. What's hilarious is that they missed the chance to represent a very beautiful and youthful black woman, and replaced it with a masculinized representation that appeals only to the Woke minority – don't be surprised if her dialogues contain a lot of left-wing ideology.

          • Nevets

            Ah, ok. Trump supporter I take it?
            Anyway, back to gaming talk

          • VRDeveloper

            Trump supporter? No, I'm not even American, but this censorship has reached neighboring countries, I'm not a political extremist, I just don't like to mix games with politics, and I also don't like what DEI did with serious issues like racism, as much as I look like a reactionary talking, my intentions are good, in the end, I don't expect you to understand because it's just a comment, maybe the character isn't even Woke, I would like to be wrong, everything will depend on the script.

          • Nevets

            OK fair enough then. As for the game let’s wait and see :)

          • ichigo

            "Trump supporter I take it" Maybe apologize instead of projecting your politics and pure hatred for someone onto people for their opinions.

            Only you people can turn a person into a negative with your pure hatred. The hate will lead to violence.

          • Nevets

            We’ve already made amends but thanks for your ‘help’ xx

          • Daniel Meyer

            Trump supporter i take it?

          • ichigo

            Pathetic attempt. Do better.

          • VRDeveloper

            Yes, we have to play to know, you're right :)

          • molasar

            But you talk nonsense.

          • molasar

            Zula is not a super model in comic books. So do not talk nonsense.

        • ichigo

          They are clearly using the negative pejorative term.

          Not the one used by them in dictionaries as it was their own word for themselves. That vast majority of normal people don't use it that way.

          This is very divisive and bigoted of them just not a good idea for a new market to be activists in. But i'm sure it aligns with the western corporations and governments.

      • molasar

        No, they did not. Andia Winslow did voice over for Zula. And this character is an ex/awol colonial marine from Alien comic books and novels. So no woke nonsense as you claim.

        • VRDeveloper

          As I said above, I know the character, I just didn't like the way they represented her, and I myself said that I hope it's no longer a Woke production, in the end, I'm not stating with 100%, and about the voice, I'm sorry but it seems very AI, they must have passed some filter, it's the only thing I would explain.

          • molasar

            I guess they used a part where Zula talks to herself or AI-Davis in the game.

  • After years of watching Scf-fi movies I have come to the conclusion, air-vents need to be smaller or have stuff inside to obstruct objects moving through them.

  • fcpw

    How come many of these Aliens games don't get the very specific sound of the pulse rifle even close to correct?

    • molasar

      Because it is not the same variant.

  • Somerandomindividual

    This game has been getting a lot of hype just because its Aliens an VR. I think its going to disappoint but lets see. Also the voice sounds fine, not like AI at all imo.

    • molasar

      She is voiced by Andia Winslow.

  • Nevets

    They should port Alien Isolation already. This upcoming one looks a bit shite I'm afraid. Poor production values don't inspire confidence in the finished product…

    • molasar

      Nonsense. Alien Isolation had abysmal gameplay mechanics and loops.

      • VRDeveloper

        It is possible to carry out the Isolation, but it would be much more expensive, I understand the perspective led them not to carry the Isolation, but you have to admit that it would be cooler.

        • molasar

          Alien Isolation does not have good gameplay. So it would not be cooler in comparison to this game. Not to mention issues with clarity graphics which is about making a game properly perceivable for gameplay and not about making it cinematic or realistic as much as possible.

          • kakek

            Isolation makes a great VR game. As all those that have played it can attest.

          • molasar

            No amount of fanboyism can change a fact that Alien Isolation has boring gameplay. I always challenge those fans about it and they are unable to sell me a game based on its gameplay mechanics and loops.

  • ichigo

    Sweet Baby Inc?

    • molasar

      No, why?
      Zula the ex colonial marine from Alien comic books.

      • ichigo

        It was a question.

        Because they are famous for twisting stories and character design AKA "Narrative development and consultation". So even if it was a comic book character if their hands are over it you can forget pointing to comics as your fallback.

        You seem to bring this comic book up a lot so if it's different i would be interested to see what you have to say.

        • molasar

          There is nothing different. The comic book is a fact and she together with Davis are a good choice for this game. And organization you mentioned has nothing to do with this game.

          • ichigo

            Let's wait for the game before making any factual statements.

          • molasar

            Zula and Davis are facts. Just stop making up nonsense stories.

        • molasar

          In comic books Zula and Davis go against Weyland-Yutani and they hunt Xenos. Also I would not be surprised if Amanda Ripley is stuck on this planet and they try to rescue her.

  • Zula, eh? It's like a sticker they put on the outside of the box. If they really don't care, why do it? And if they really wanted to do it, why not do it right? It's all just so mid. Check a box.

    Also it's a VR game, so why would it even matter whom we're playing? Why not let us make our own character and record a few different voice actors? We're only going to see ourselves in mirrors, if the game has any.

    I think we're going to get dragged through tons of immersion breaking, uncomfortable cutscenes, just so they can REALLY impress upon us that we're playing a "Strong Black Woman". Great. Maybe she can break into a lecture about DEI in the middle of the game? (that was a joke, please no more lectures!)

    • molasar

      Because there is a plot in the game. And Zula is a character from comic books and novels.
      There is also Davis who is an AI from comics.

      • VRDeveloper

        In this I have to agree with you, among all the atrocities you said here, Zula is in fact a character who has a very good plot.

        • molasar

          What atrocities? Prove it.

  • DoctorSchlock

    I love the Alien movies and Alien: Isolation. They're at their scariest when they feature characters who are using their wits to survive against an unrelenting menace. Unfortunately, this game will have a main character who knowingly charges into a Xenomorph-ridden environment with nothing but a small armory of weapons. With such a ridiculous premise, this sounds like it could be a very dumb game.

    • molasar

      Actually you have to stealthy avoid Xenos if you want to survive in this game with scarcity of ammo. More noise you make, makes Xenos checking its source. If you are too good at frontal dealing with them, they will try to flank you or retreat to vents and get you from behind. And the character already dealt with Xenos in the past.

      • DoctorSchlock

        OK, that sounds good. As long as this game delivers a solid scare experience that fits the aesthetics of the Alien franchise, I'm sold on it.

  • molasar

    Ah, fanboyism at its best. Now I exposed you. Bring valid arguments next time because every time when I ask people like you to sell me Alien Isolation based on its gameplay, they are unable to do this. Lol.

  • Michael Speth

    There is a big difference between the cover artwork of Zulu and the 3D model. What happened? https://uploads.disquscdn.com/images/63c0e1b137e4dca09c5a3e34501f0fc58e1515f7d630547b4d016e1f8cba067d.png https://uploads.disquscdn.com/images/8120dc19747a70677724d3f08a7d3f9519b0f7fa1a23d7536fed5e9d1fd40d9b.png

    2d artwork makes her look badass. 3d artwork looks terrible.

    Is this due to meta first slop graphics downgrades or the inability for the devs to make a good 3d model?