Apple appears to be scaling back production of Vision Pro, and may even halt manufacturing entirely by the end of the year, The Information reports.

According to the report, Apple started reducing production this summer, with supply chain sources maintaining that the company has built up enough inventory to meet projected demand for the foreseeable future.

Apple hasn’t released overall sales figures for Vision Pro, which launched first in the US in February 2024 before coming to a select number of countries. Independent research firm Counterpoint Research however maintains the company has sold 370,000 units to date and is projected to sell 420,000 by the year’s end, as per The Information report.

Conversely, part suppliers are said to have produced enough components for around 600,000 headsets, with Vision Pro assembler Luxshare halving daily production to 1,000 units.

Hideo Kojima wearing Apple Vision Pro | generative extend based on an image courtesy Hideo Kojima

Owing to its eye-watering $3,500 price tag, the move to tune down production comes amid comparatively tepid Vision Pro adoption. In contrast, competitor-apparent Meta has handily shipped millions of Quest headsets over the years, and is currently pinning its hopes this Holiday season on its latest Quest 3S mixed reality headset, which starts at $300.

Despite Apple stocking its Vision Pro App Store with millions of iOS apps and some very flashy first-party content, like the recently released short VR film Submerged, such an expensive headset has predictably curtailed third-party developer interest.

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Apple CEO Tim Cook however tempered expectations in a recent The Wall Street Journal interview, noting that “[a]t $3,500, it’s not a mass-market product. Right now, it’s an early-adopter product. People who want to have tomorrow’s technology today—that’s who it’s for. Fortunately, there’s enough people who are in that camp that it’s exciting.”

This follows a previous report from The Information maintaining that Apple is planning a cheaper follow-up to Vision Pro, reportedly coming sometime in late 2025 instead of Vision Pro 2, which has been postponed for a later release.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Sounds like everything's going according to plans.
    Tim's right, of course:
    at $3500, AVP was never meant to be a best seller.

    See …??
    AVP most certainly did not "fail" ….
    That's just the psychotic irrationality of those seethingly jealous
    of Apple's literally unprecedented corporate success.
    $3.5T and counting, last time I looked.

    If Apple Vision comes in at $1999, I'm snaggin' one!!
    [[^ )

    • Sofian

      If they produced more headsets than they can sell then it's a fail.

      • John Grimoldy

        Smacks of the Apple Lisa.

        • Arno van Wingerde

          Excellent point: the Lisa begat the MacIntosh which even the staunchest Apple opponent would have to call moderately successful….

    • John Grimoldy

      You could say that the AVP most certainly didn't "fail" all you want, it would not make me any less upset about wasting $$ on a device with a very limited useful lifespan. With merely speculative estimations of when a successor will ship, very little incentive for software and 3rd party development on this.

      On the plus side, Apple stirred up attention on VR – everyone wins here. Well, except the folks I mentioned in the previous paragraph.

    • NicoleJsd

      I got everything apple but AVP is a sham my friend. Multimillion dollar company doesn’t need your Defense

  • xyzs

    As long as this company will be run by some pedantic billionaire hipsters drench into greed, they will never understand the true value of money.
    Asking 3.5k + capacity option (what an insult at this price range) plus taxes (ending above 4k) for a device that will get obsolete faster than any cheap smartphone, was idiotic and naive at best.

    Ohh, not everybody is like our entourage in SF, with a 400k per year salary and passion for tech gadget ? How surprising this stuff didn't sell…

    Before putting a front screen to mimic an ugly bluish cg fake face, or molding an all-in-one complex glass front shell, they should have chosen to make it viable for….hum being bought.

    Just make a simpler aluminum shell, iPhone 4 like design, not useless/heavy/expensive external screen, only great user experience components, and lower the price to 2k MAX, 1TB of memory by default, and people will buy…

  • ShaneMcGrath

    Was always DOA at that price!

  • Understandable decision

  • Anonymous

    Well deserved. Their arrogant ass thought they can invent a new buzzword and take credit for all the hardwork other VR companies have made by replacing it with pathetic "Spatial Computing" while charging outlandish prices.

    It's time to fire Tim and getting Apple a Visionary type CEO again. Tim has no business in IT in an era when real innovation is needed again.

  • ApocalypseShadow

    Obviously. It's a premium development headset not pushed as a mass market item. With users basically giving full time feedback on what they are using it for that would lead to their next, more inexpensive device that would be mass market. So much duh that anyone could figure it out.