ARM Holdings and Sensormotoric Instruments (SMI) are teaming up at GDC to showcase the potential of powerful mobile GPUs, eye-tracking and foveated rendering technologies in a new made-for-VR demo that will debut at GDC next week.
ARM, one of the world’s leaders in microelectronic design and the company behind the enormously successful Cortex mobile CPUs and Mali GPU, is partnering with eye tracking specialist SMI at San Francisco’s Game Developer Conference this year to demonstrate how mobile rendering when partnered with techniques like foveated rendering can deliver high fidelity VR experiences.
At GDC however, SMI and ARM will join forces to demonstrate what current generation hardware can achieve when foveated rendering – a technique that optimises the level of level of detail in a VR scene rendered based on a user’s gaze, freeing up clock cycles for rendering more detail or a smoother frame rate (or both).
The new demo, on display at SMI’s booth (1924) at GDC next week, will be shown on a Samsung Galaxy S7 equipped Gear VR with SMI’s retrofitted eye-tracking technology. According to a press release from SMI, the new demo will “teleport the user into the heart of a smartphone, exploring the inside – from chip to camera to speakers – from an entirely new perspective, guided by a friendly robot companion.”
“Eye tracking technology will bring yet another level of sharpness and detail to untethered VR worlds,” said Pablo Fraile, director of ecosystems, mobile compute, ARM. “Our demonstration of SMI mobile eye tracking technology on ARM-based devices highlights how foveated rendering will increase the efficiency of mobile VR experiences without compromising frame rates or visual quality.”
SMI have been extremely aggressive in positioning themselves as the front runner in eye tracking technology for the VR space. Although gaze detection data and input didn’t make its way into this generation of consumer VR headsets, it’s expected that the technology holds the key to allowing systems to cope with the demands of higher resolution, next gen headsets. We’ve been impressed in the past with SMI’s demos, spending time with both an SMI modded Oculus Rift DK2 and a Samsung Gear VR. The company claims to have delivered over 10 eye tracking solutions in the VR space to date.
Road to VR will be at GDC 2017 next week bringing you news on this and everything else VR at the show.