While Oculus doesn’t offer much publicly in the way of understanding how well individual apps are performing across its VR storefronts, it’s possible to glean some insight by looking at apps relative to each other. Here’s a snapshot of the top 20 Oculus Quest games and apps as of September 2021.

Some quick qualifications before we get to the data:

  • Paid and free apps are separated
  • Only apps with more than 100 reviews are represented
  • App Lab apps are not represented
  • Rounded ratings may appear to show ‘ties’ in ratings for some applications, but the ranked order remains correct

Best Rated Paid Oculus Quest Apps

The rating of each application is an aggregate of user reviews and a useful way to understand the general reception of each title by customers.

Rank Name Rating (# of ratings) Rank Change Price
#1 Puzzling Places 4.97 (375) New $15
#2 The Room VR: A Dark Matter 4.89 (7,856) ↓ 1 $30
#3 I Expect You To Die 2 4.89 (876) New $25
#4 Walkabout Mini Golf 4.85 (3,516) ↓ 1 $15
#5 Swarm 4.82 (1,082) ↓ 1 $25
#6 Moss 4.82 (4,932) ↓ 1 $30
#7 YUKI 4.81 (130) ↑ 2 $20
#8 I Expect You To Die 4.81 (3,797) ↓ 2 $25
#9 Cubism 4.8 (460) ↓ 7 $10
#10 The Thrill of the Fight 4.79 (6,098) ↓ 2 $10
#11 GORN 4.77 (4,935) ↓ 1 $20
#12 Pistol Whip 4.77 (7,326) $30
#13 Five Nights at Freddy’s: Help Wanted 4.77 (6,163) ↓ 2 $30
#14 ALTDEUS: Beyond Chronos 4.76 (892) ↓ 1 $40
#15 In Death: Unchained 4.74 (2,996) ↓ 1 $30
#16 Trover Saves the Universe 4.73 (1,723) $30
#17 Yupitergrad 4.73 (389) ↓ 2 $15
#18 Racket: Nx 4.72 (1,532) ↓ 1 $20
#19 SUPERHOT VR 4.72 (13,531) ↓ 1 $25
#20 Job Simulator 4.72 (7,995) $20

Rank change & stats compared to August 2021

Dropouts:
Warplanes: WW1 Fighters, Down the Rabbit Hole

  • Among the 20 best rated Quest apps
    • Average rating (mean): 4.8 out of 5 (±0)
    • Average price (mean): $23 (±$0)
    • Most common price (mode): $30 (±$0)
  • Among all paid Quest apps
    • Average rating (mean): 4.3 out of 5 (±0)
    • Average price (mean): $19 (±0)
    • Most common price (mode): $20 (±$0)

Continue on Page 2: Most Popular Paid Oculus Quest Apps »

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."
  • I’m not sure this is the best way to order these games because imo some of them just don’t belong in the positions they’re in. But, hey, opinions . . .

    • Abion47

      You are free to your opinion of how good or bad a game is, but these lists are based on aggregate reviews of hundreds or even thousands of user reviews. Games are in the order they are in because that’s where the numbers put them.

      If you think you have a better way to interpret the numbers, you are free to suggest it, though I would have to warn you that there’s a difference between developing conclusions based on data and retrofitting data onto pre-conceived conclusions.

      • Arno van Wingerde

        You’re right in principe.
        However: looking at the scoring histogram, most users are simply totally uncritical at all and score just about everything a “5”.
        In my personal opinion, most VR apps should score “1-3”, as they are simply not all that good. As a result of this uncritical scoring, the difference between game 1 (4.97) and game 20 (4.72) is actually negligible. For instance, a single “1” score for “puzzles” would already lower their score to 4.96, a few malicious people (say the team of “The Room VR: A Dark Matter”) could put the game down in the ratings, which is only made possible in the many “5” scores for any game.

  • Plou

    I really wonder why YUKI didn’t do better. Is it because of a summer launch? Is it because the schmup genre is too niche? Pixel Ripped was very appreciated and pushed by Oculus. I haven’t seen YUKI been pushed at all. Only 130 reviews…and yes, the score makes sense, it’s very well made. Curious about this.

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