One of the most original, visually arresting and sombre VR experiences, Blocked In, has just received an update bringing with it a host updates from reworked geometry to Oculus runtime 0.7 support.

This test version of the much loved Blocked In an interactive virtual reality diorama where you watch your world become slowly overcome by giant Tetris blocks. Yes, it’s as odd as it sounds and yet remains one of the most memorable VR experiences available.

The author of the demo, and founder of The Shoebox Diorama, Daniël Ernst has let us know that he’s released an updated version (currently for testing) with a number of revisions and improvements, not least of which is Oculus runtime 0.7 support.

Download ‘Blocked In’ Here

See Also: ‘Blocked In’ Creator Daniël Ernst on the Art of the Virtual Reality Diorama

As well as that though, Ernst has taken the opportunity to revisit some of the experience’s assets. Upgrades include:

  • Reworked textures
  • Reworked geometry
  • Realtime shadows (with the help from Tim Moelard from the Virtual Dutch Men)
  • New progression flow. The “problem” with dioramas is that it takes about 5 minutes in the space before it starts working. After 5 min you start forgetting your environment and start experiencing the virtual one. So I’ve added a progression structure where you can unlock a new view once you’ve stayed in a view for 5 minutes.
  • A new Tetris tune.

However, as stated, this is a test version so be wary of the following:

  • Some shadow glitches in the main menu miniatures.
  • Some shadow glitches might occur.
  • No options menu.
  • No return button to the main menu
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Ernst is currently working on an all new diorama experience called The Pigeon Man, a very early version of which I was lucky enough to take a peek at during Gamescom 2014. You might also want to check out Ernst’s excellent Der Grosse Gottlieb, available on Oculus Share right now.

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded RiftVR.com to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.
  • bcoyle

    Is it just me or are there network issues at the moment with downloading the demo? Would love to take a look at the updated version of BlockedIn