At its annual Connect developer conference this week Meta revealed that Stress Level Zero’s Quest 2 game Bonelab (2022) made its first $1 million in revenue less than an hour after launch, making it the fastest-selling app in Quest history.

Released late last month, Bonelab capitalizes on the physics-based fun of Stress Level Zero’s popular PC VR action-adventure game, Boneworks (2019).

As a sandbox game designed from the ground-up for Quest, Bonelab was uniquely positioned to give standalone headset users their first taste of the engine behind a host of memes. You know, the brutal and cartoonish violence that fuels stuff like Deadpool swinging around with Spider-Man skillz and 360 no-scoping an innocent NPC into oblivion.

On Quest, Bonelab has already broken 8,000 reviews on the Meta Quest Store, giving it a aggregate user score of [4.58/5] stars. Bonelab also launched on PC VR headsets too, garnering a ‘Mostly Positive’ user rating from over 6,000 players on Steam.

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In a larger info dump, Meta also revealed there were a few other games were raring to compete against Bonelab. In its first 24 hours, Armature Studio’s VR refresh of classic horror-shooter Resident Evil 4 (2021) broke $2 million in revenue on Quest.

Ramen VR broke the $1 million revenue mark on Quest in just 24 hours for its MMORPG Zenith: The Last City (2022).

WarpFrog’s Blade & Sorcery: Nomad (2021), the Quest 2 adaptation of its PC VR title, made its first $1 million in just two days.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.