Sólfar Studios, the Iceland-based studio behind roguelike VR archery game In Death, has announced that the game is set to launch out of Early Access on October 2nd, accompanying the ‘Paradise Lost’ update which will bring new enemies and a new weapon.
Update (September 17th, 2018): Having been in ongoing Early Access development since February 1st, In Death is due to hit its full ‘1.0’ launch come October 2nd, the same day that the forthcoming ‘Paradise Lost’ update is rolled out. The game will launch on the Oculus Store and Steam priced at $30, an increase over the current Early Access price of $20. The studio says they’re actively developing a PSVR version of the game but have yet to reveal a launch date.
In Death has enjoyed a very positive reception from players during its early access release, holding down a 4.5 out of 5 review on the Oculus Store, and a 93% positive rating on Steam. It’ll be interesting to see if the game will appeal to a potentially wider audience when it launches fully on October 2nd.
Original Article (August 20th, 2018): In ‘Paradise Lost’ you’ll find “new enemies in the form of cute cherubs harassing you from the air as well as banshees hitting your with their powerful magic. Finally, you will not get through Paradise Lost without dealing with the Archangel Gabriel that guards its exit,” the company says in a Steam update.
Along with the cherubs, a new weapon is coming to the game too, a crossbow which is said to deal “more short-range damage than the bow.” Up until now, the only weapon available was the bow and arrow, albeit with plethora of arrow types at your disposal.
“We are fast approaching the Full Release of In Death where you will as an Early Access player receive all of the new content for no additional charge,” the studio says. “Expect more details on our full launch in the coming days and weeks.”
In Death’s full release is slated to arrive sometime in 2018. The game currently supports HTC Vive, Oculus Rift, and Window VR headsets.