Virtual pets have seen quite the revival since consumer VR took off nearly three years ago. As an early entrant back in 2016, Konrad the Kitten took some of the much beloved game mechanics from the classic hand-held digital pet Tamagotchi and imbued them into a friendly little kitty named Konrad.

In the new 2.0 update, which arrives today to all major VR headsets, Konrad is getting some little pals and a much bigger opportunity to bond with the star of the show.

Originally, one of the fundamental design aspects of the game was the Tamagotchi-style energy bar, which essentially let you level up you furry friend for about 20 minutes each day before Konrad ran out of juice. After that, the game would ask you to come back the next day, FusionPlay lead game designer Konrad Kunze explains in a PS blog post.

Image courtesy FusionPlay

In the 2.0 update, once Konrad’s energy runs out, a band of precocious kitties arrive as night falls, making you and poor Konrad babysitters as you clean, feed and play with them. Once the night is over, Konrad’s energy bar is full again, giving you a new chance level up your little virtual buddy.

Kunze says that by leveling up Konrad, you’ll now unlock up to nine different cat friends, each of them with their own preferences in how they eat and play.

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In addition, Konrad the Kitten now boasts a new world, ‘Snowy Valley’, which brings new interactive objects like a snowboard, snowman, and the chance to get into a snowball fight.

Konrad the Kitten is available on the PlayStation Store (PSVR), Steam (Vive, Rift, Windows VR) and the Oculus Store (Rift) for $15.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • 3872Orcs

    For some reason I just don’t like the the idea that the cat has a specific name. I want to name my own cat. Oh well the game is not anything I’m interested in anyways. Though it would be nice to have a pet in SteamVR home.

    • jj

      i looked into making an overlay app for vr so that you can have a tomigochi like pet ALL THE TIME regardless of what ur playing. but it didnt work out, the most youd be able to do is a 2d overlay window or screen of it. unless it is its own game/app of course

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  • We need more cats to make Virtual Reality successful!

  • MW

    VR doesn’t need this type of ‘games/experiences’. Who’s paying for that…? Is it really pays off? Cat simulator… Please. This should be part of some game when you walking in to the casual room. VR needs it’s own CDProjekt.