ConVRge, the online VR social space, has announced its event lineup for this weekend and they include an informal AMA with the Road to VR team as well as a developer focused Q&A with Leap Motion ‘Experience Engineer’ Isaac Cohen.

The team at ConVRge HQ certainly are not resting on their laurels. As well as a regular stream of updates to the social VR application, which allows multiple users to congregate in a virtual space for meetings and gatherings, the team are working hard to make sure there are things to see and do when you log on.

Grab the latest ConVRge Client Here

This week, version 0.18 of the ConVRge client was release with a handful of fixes and updates. You can find details and a discussion of what’s new in a thread over on reddit here. Here’s details on this weekends event:

Leap Motion Q&A with Isaac Cohen, Experience Engineer

isac-cohen-leap-motionThis Saturday 25th April @2pm EDT / 8pm CEST, you can log on to fire your burning developer questions at Isaac Cohen, ‘Experience Engineer’ at Leap Motion  as he conducts a Q&A focused on the motion input technology. The company recently announced a partnership with OSVR, so there should be plenty to talk about.

Road to VR Team Panel Discussion and AMA

Following that, on Sunday 26th April @4pm EDT / 10pm CEST, you’ll be able to join the Road to VR team for an informal panel discussion in ConVRge. Resident Podcaster Reverend Kyle, Editor and Co-Founder Paul James, Staff Writer Scott Hayden and Community Liaison Chris Madsen will all be there to field questions, and perhaps even take some light personal abuse from the audience. Come along and meet the team!

SEE ALSO
Backrooms-inspired PC Adventure 'POOLS' is Getting VR Support Soon, Gameplay Trailer Here

The ConVRge team will also be releasing new custom / community avatar functionality next week. This will allow anyone to upload their own avatar to the service and have it appear in the game shortly thereafter once the ConVRge team have made sure it meets the below criteria:

  • Avatars must have less than 500 vertices & 1000 faces
  • If the avatar is bigger than 1m cubed we will scale it down, so aim for that size
  • Avatars with eyes are much better for social interaction
  • No nudity or sexual references please :)

One thing to note, VR is optional both events above – the ConVRge client will work just fine without a VR headset, so you’ve no excuse not to log on. We hope to see you online on Sunday, come by and say hello and we look forward to virtually meeting you.

Newsletter graphic

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. More information.


Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded RiftVR.com to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.