Thomas Van Bouwel, the developer behind popular VR puzzle game Cubism (2020), is nearing launch of the long-teased mixed reality game for Quest that turns your living room into a moving grid of lasers straight out of Mission Impossible.

Update (October 3rd, 2023): Van Bouwel announced Laser Dance is coming to Quest sometime next year. There’s no release window yet, however users looking to get early access can become beta testers. The developer hasn’t confirmed precisely which headset the game is coming to, so we’ll just have to stay tuned. We’ve altered the original article to reflect this, and have put the change in bold.

Check out the new teaser below to see Laser Dance in action:

Original Article (October 24th, 2022): Called Laser Dance, the Quest game aims to turn any room of your house into a laser obstacle course—basically recreating the old laser hallway trope you may recognize from a ton of films, TV shows and video games over the years.

There’s no word on release dates yet, although progress is looking good. Check out a work-in-progress level of Laser Dance in action:

Van Bouwel came up with the idea over the two-day Global Game Jam 2022 earlier this year, and has since fleshed out the game to include parametrically-generated laser patterns based on room size and layout, meaning the action should dynamically fit to your space and serve up a challenge no matter how big (or cluttered) your space.

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Although the game has been shown working with Quest 2’s monochrome passthrough, Laser Dance wouldn’t be out of place on Meta Quest Pro, which is capable of more realistic passthrough AR thanks to its five external sensors, offering a higher resolution color view with improved depth-detection. Van Bouwel however hasn’t confirmed which Quest headset the game will support at this time.

We’re looking forward to learning more about Laser Dance, as Van Bouwel is excellent at creating deceptively simple gameplay that really makes you think—look no further than Cubism, which has also kept lock-step with passthrough and hand-tracking updates on Quest since its initial launch in 2020. If you want to follow along with progress on Laser Dance, check out the game’s official Twitter.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.