Disney unveiled an omni-directional treadmill project it hopes to eventually scale up for users both in and outside of virtual reality.

Called HoloTile, the unique device is composed of individual ’tiles’ that rotate and change pitch to accommodate to a user’s stride in order to simulate walking in any given direction.

Disney is billing it as “the world’s first multi-person, omni-directional, modular, expandable, treadmill floor,” saying in a recent blog post that HoloTile is capable of letting any number of people have a shared VR experience, walk an unlimited distance in any direction, and never collide or walk off its surface.

SEE ALSO
Sony Announces 'XYN' Standalone MR Headset Prototype for Creatives, Release Date & Pricing Still to Be Revealed

HoloTile is currently a project of Lanny Smoot, a Disney Research Fellow and longtime member of Walt Disney Imagineering Research & Development. Smoot showcases a prototype version of the moving floor in a new video, which also highlights some of his 25 years of contributions to the company as an inventor.

In the video, we get a look at a user wearing a Quest Pro headset and walking alone, two people walking in different directions, and objects being effortlessly shuffled around the floor. You can catch that video, time-stamped to the HoloTile bit, below:

In addition to its use for VR users, Smoot says HoloTile could also be used as an insert in a theatrical stage, which he says will allow “performers to move and dance in new ways, or stage props and structures to move around or appear to set themselves up.”

Of course, HoloTile isn’t the first omni-directional treadmill; there have been a number of different styles of motorized, floor-style treadmills in the past, however they’ve generally proven too expensive and complex for anything but closed-door applications—that’s in addition to being generally ineffective at perfectly replicating normal walking, as you’ll see most demonstrators taking stilted half-steps instead of standard, more natural strides.

We’re looking forward to seeing HoloTile scaled up, and tuned in a way that allows users more fluid and natural movement. You can bet if Disney can do it, HoloTile will be heavily featured at the company’s theme parks.

Newsletter graphic

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. More information.

Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.