As you’d imagine, Doom 3 (2004) wasn’t built for VR. But thanks to work by consummate modders Team Beef, the iconic first-person shooter from id Software can finally be played in all its horrific goodness on Oculus Quest, replete with Touch controls. There’s a few hoops to jump through to get it working, but it’s all in the name of doom-slaying.

Simon Brown (aka ‘Dr. Beef’) released the mod in full on SideQuest this week, which lets you port the game’s original files to the newly rejiggered VR-compatible game engine.

The project doesn’t contain any of the original copyrighted assets, so you’ll need to legally own Doom 3 if you want to play on Quest or Quest 2. At the time of this writing, only the original Doom 3 works (not Doom BFG). You can grab it over on Steam for $5.

The mod itself is free, however the team is also accepting donations through PayPal.

To play, you’ll need to roll up your sleeves and get under the hood a bit. Firstly, you’ll need to set up SideQuest for either your original Quest or Quest 2. Check out our guide on how to install SideQuest to get started.

From there, follow this step-by-step guide on the Doom 3 Quest website, which requires you to copy a few PK4 files from the installed Doom 3 game folder on your PC to the relevant SideQuest folder.

SEE ALSO
Meta Reportedly Plans Smart Glasses with Display, Targeting 2025 Release at Premium Price Point

Team Beef says multiplayer isn’t available yet, however it’s not off the table.

“There is a possibility [multiplayer] may come later, but is however a lot of work,” the team says. “The networking code changed hugely from Doom 3 to BFG. Once this is stable and released we can review our options.”

Considering the team brought to SideQuest Return to Castle WolfensteinQuake, Quake 2, Doom, and Half-Lifeit’s hard to think of a more capable group up to the job.

– – — – –

If you have a PC VR headset, you won’t be able to play this specific mod, although there are others out there. Team Beef suggests downloading the ‘Fully Possessed Mod’ on Github to get you chainsawing and ripping through Hell’s ugliest baddies.

Newsletter graphic

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. More information.

Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.