The general consensus is that we’re going to see Oculus throw their hat into the VR input ring very soon, possibly right here at E3 2014, but one element of immersive gaming systems that still seems to be missing, that’s any advance in haptic feedback systems.
Cue Kor-FX is a new device which claims to allow you to physically feel impact suffered in game. The device works by taking an audio feed from your game and transferring those signals into syncronised haptic vibrations that gives the impression of things hitting you or low end vibrations caused by large nearby objects. The device is wireless, and incorporates on-vest adjustable controls for ‘depth of field’ and effect intensity. The vest is being pitched directly at the hardcore gaming and in particular the virtual reality enthusiast community.
Kor-FX seems to have been around for some time in one guise or another for quite some time. I recall seeing an early version of this device, ready for retail a few years back. It seems Kickstarter’s ability to propel new devices into the public conciousness works for older devices too.
It certainly seems to offer to plug a gap that exists currently, despite the glut if VR related peripherals that have appeared over the last 18 months. How well it works, we’ll endeavour to find out and report back.
In the mean time, you can check out the Kickstarter page here.