At CES 2014 Road to VR catches up with CCP Games’ Ian Shiels, user-experience designer on Eve Valkyrie, to get the latest on one of the first major Oculus Rift games in production.
Among a few other CCP Games staff at the show was Eve Valkyrie user-experience designer, Ian Shiels who I spoke with to get the latest on development of one of the biggest Oculus Rift titles yet announced.
Shiels confirmed that Eve Valkyrie would support the Oculus Rift along with PC, but doesn’t rule out other platforms just yet, saying, “we’re not going to talk in detail about platforms yet” [1:52]. Sheils also mentions that Eve Valkyrie, which started as a mere internal prototype, now consists of a development team 20+ members strong and all of them have dev kits [3:33]. Additionally, he was kind enough to field several questions from the Reddit community that is dedicated to the Oculus Rift (r/oculus), starting at 5:16.