New content for the popular VR puzzle game I Expect You To Die (2016) arrived today on all platforms – a free level named ‘First Class’ available to all current and future players. Schell Games has also begun a week-long 20% discount for the title on all platforms.

The stylish, escape room puzzle game I Expect You To Die originally launched for the Oculus Rift in late 2016, quickly expanding to the PlayStation VR platform in December, and finally to the HTC Vive via Steam in April 2017. While receiving positive reviews for its highly polished gameplay and classic spy-caper presentation, the overriding criticism was for its short length, with only four levels to dig into, leaving most players wanting more.

Thankfully, a fifth level named ‘First Class’ is now available for free, where players will experience a ‘relaxing train ride’ through India, as shown in this teaser trailer:

Schell Games Design Director Shawn Patton acknowledged the need for more content in a recent post on the PlayStation Blog. “We understand this issue is the game’s biggest weakness, and frankly, we feel like it’s a good problem to have,” he writes. “In the end, however, we knew we had to address it.”

Patton goes on to describe the team’s approach to developing First Class, hinting at new interactions and gameplay ideas, but carefully avoids giving away the level details. “Just know that there’s nothing more relaxing than the click-clack of a train as it rolls lazily through the majestic mountains of Northern India,” he continues. “Enjoy a soothing beverage or a local delicacy as you read the morning paper. We believe trains are the best place to meet new friends and catch up with old ones.”

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I Expect You To Die has enjoyed sales success; the company announced the title surpassed $1 million in revenue across all sales channels in August 2017, including the Oculus Store, PlayStation Store, Steam, and Amazon.

“I’m so glad we are able to offer fans new content for I Expect You To Die,” stated Jesse Schell, CEO of Schell Games. “They have been so supportive of the game. We really think they’ll enjoy this new free level, and their vacation experience should be unforgettable.”

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The trial version of Microsoft’s Monster Truck Madness probably had something to do with it. And certainly the original Super Mario Kart and Gran Turismo. A car nut from an early age, Dominic was always drawn to racing games above all other genres. Now a seasoned driving simulation enthusiast, and former editor of Sim Racer magazine, Dominic has followed virtual reality developments with keen interest, as cockpit-based simulation is a perfect match for the technology. Conditions could hardly be more ideal, a scientist once said. Writing about simulators lead him to Road to VR, whose broad coverage of the industry revealed the bigger picture and limitless potential of the medium. Passionate about technology and a lifelong PC gamer, Dominic suffers from the ‘tweak for days’ PC gaming condition, where he plays the same section over and over at every possible combination of visual settings to find the right balance between fidelity and performance. Based within The Fens of Lincolnshire (it’s very flat), Dominic can sometimes be found marvelling at the real world’s ‘draw distance’, wishing virtual technologies would catch up.
  • Get Schwifty!

    This really is an underappreciated title in the VR community, glad to see they are doing more with it, more folks should check it out!