It looks like Facebook is shaking up Oculus and reassigning some of its top executives to new positions within the parent company, notably affecting head of content Jason Rubin and Oculus leader Hugo Barra.

Both Rubin and Barra announced their new roles today via Twitter.

Rubin will be succeeded by Michael Verdu, who was most recently a senior VP at Electronic Arts and executive at gaming studio Kabam. Rubin will be heading on to the role VP of “special gaming initiatives,” where he will work on “positively impacting game communities.” Rubin says he’ll continue to work with Verdu in his new role, bringing better content to VR.

Previously head of Oculus and also considered VP of VR at Facebook, Hugo Barra is heading onto the role of VP of AR/VR partnerships at Facebook. Barra says via Twitter that with Quest shipping on May 21st, the first-gen VR lineup is now complete, and that his next mission is to bring AR and VR to more people.

Barra is to be succeeded by Erick Tseng, who was previously Facebook’s director of product management.

Is it all a bit confusing? Well, that’s because in previous years Oculus was considered more of an independent actor, with its own CEO (Barra) who replaced co-founder and CEO Brendan Iribe, however it seems in the following years Oculus has become less of an independent subsidiary and more of an in-house VR group with little to separate the two companies now.

SEE ALSO
Early Versions of Meta's Orion AR Glasses Envisioned a Neck-worn Compute Unit

Conversely, it also seems Facebook has elevated the importance of AR in the last year, and that’s primarily reflected in the executives’ new positions within the company as well as a host of new AR job opening, decidedly pointing to a Facebook-built AR headset on the rise.

Newsletter graphic

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. More information.

Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.