The team behind FOVE, the premier eye-tracking VR headset launched on Kickstarter, recently released a showing some pretty spectacular applications for the device, namely foveated rendering and real-time depth-of-field.
The video shows both this and real-time depth-of-field – a technique that creates photographic effects to simulate focal cues. While not perfectly suited to the anatomical structure of the eye, which can do something called ‘accommodation’ – or a ability to change the optical power in the eye’s lens through muscle constriction – the results are really useful for making a scene feel more real.