CloudHead Games Creative Director, Denny Unger, basks in a successful campaign.
CloudHead Games Creative Director, Denny Unger, basks in a successful campaign.

CloudHead games, developers of the forthcoming Oculus Rift game The Gallery: Six Elements, have just closed a successful Kickstarter funding round with $82,937 of their $65,000 goal. A new video reveals some early gameplay which makes use of the Oculus Rift and Razer Hydra — the results are already look extremely promising.

In the last few weeks of the Gallery Kickstarter it wasn’t clear if they were going to make it. But as the deadline approached, it became apparent that the VR community was not about to see this project go unfunded. The campaign raised an average of $2,675 per day and ended with 127% of the $65,000 goal. This figure hit the $70,000 and $80,000 stretch goals which were Razer Hydra support and a female avatar, respectively.

Photo courtesy Kicktraq
Photo courtesy Kicktraq

The folks at CloudHead were clearly pretty excited about the end of the campaign:

We can’t thank everyone enough, though we’ll try! Truly, we’ve never seen such a heartfelt effort made by backers of any campaign to help a game succeed on Kickstarter. You are all simply incredible and your drive, your passion for where we can take things is such an inspiration to all of us here. We can’t wait to work with you!

The developers say that they’ll continue the funding drive at the official website soon to continue to raise money to make the game as good as it can be. Furthermore, CloudHead now needs your help to achieve ‘Steam Greenlight’ status to make the game available on Steam once it launches. This only requires a steam account and a click so go check it out!

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New Video with Oculus Rift and Razer Hydra

As someone who has played inside a virtual reality world using the Oculus Rift and Razer Hydra, I couldn’t be more excited to see the early progress from CloudHead:

As I wrote after my hands-on with the Oculus Rift Razer Hydra Tuscany demo,

The Tuscany Razer Hydra demo is absolutely the most fun I’ve had yet with virtual reality. Soon, game developers will be wrapping these new natural interactions in compelling narratives and enticing gameplay and I can’t wait to step into those experiences. This is an extremely exciting time to be a gamer!

The Gallery looks to be doing just this — and damn am I excited! I can’t wait to step into the virtual world and reach into games to be immersed in ways never before possible with consumer hardware.

Combine this game with the Virtuix Omni and we’ll be in gaming heaven.

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."
  • Joeri

    Next step will be to get rid of all those cables :P