One of the pleasant surprises we found whilst poking around the vast halls was finding a booth with the latest Cyberith Virtualiser prototype being demoed by Cyberith’s founder and inventor Tuncay Cakmak. He kindly agreed not only to demonstrate the Virtualiser but to talk to me about him, the team and how the device came to be.

Straight From The Workshop

Tuncay, beaming with infectious enthusiastic, was still buzzing from gallons of Red Bull and adrenalin that comes from barely making it to his booth at Gamescom, having just got ‘Prototype 2′ up and running hours before his brother was due to drive them all to Cologne for the show. Last minute coding on their proprietary software had to be done on the bus in-transit so it’s probably quite understandable why Tuncay seemed pleased to be there at all. To sweeten the situation, they’d landed a booth literally right next to Oculus’ – seemingly this was fate.

The Virtualiser was an imposing site, although not huge by any stretch. It had a design aesthetic reminiscent of a high-budget 80’s Sci-Fi movie but within it’s chassis lies technology that could shape the future of VR Gaming.

We’ll have more detailed write-up of what it’s like to use the Virtualiser from Road to VR writer Dominic Eskofier, who had tipped me off as to their attendance before I’d even reached the show (thanks Dominic!)

One thing that didn’t make it into the interview was Tuncay’s plea for feedback and ideas that might enhance the Cyberith Virtualiser as it stands. So please feel free to air your thoughts here in our comments section or head over to Cyberith’s website here to do so.

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded RiftVR.com to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.