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Road to VR
PC VR
Quest
PSVR
Vision Pro
XR Industry
Design & Dev
Guest Articles
Newsletter
Reviews
Hardware
Games & Software
GDC 2018
GDC 2018
Hands-on: ‘Vacation Simulator’ is a More Expansive Sequel That Dives Deeper
Scott Hayden
-
Mar 22, 2018
11
GDC 2018 ‘Day 2’ Roundup – ‘Budget Cuts’ Hands-On, Google Maps and ARCore, Squanch Games’ Exclusive, and More
Dominic Brennan
-
Mar 21, 2018
8
Oculus Go to Offer Fixed Foveated Rendering and Up to 72Hz Refresh Rate
Paul James
-
Mar 21, 2018
35
Watch: ILMxLab’s Star Wars Real-Time Ray-Tracing Demo on Unreal Engine is Stunning
Dominic Brennan
-
Mar 21, 2018
16
GDC 2018: ‘Inside Oculus 2018’ Session, Live Blog @9:30AM PDT
Paul James
-
Mar 21, 2018
17
HTC Vive Focus to Release Internationally in 2018, Dev Kit Pre-Orders Live Now
Paul James
-
Mar 21, 2018
14
Companies Can Soon Make Vive Wave Headsets Based on Qualcomm’s New VR Reference Design
Scott Hayden
-
Mar 21, 2018
5
GDC 2018 ‘Day 1’ Roundup – Vive Pro Pricing, Magic Leap SDK, Nvidia RTX, and More
Dominic Brennan
-
Mar 20, 2018
0
GDC 2018: Talk on Creating Games for Magic Leap One, Live Blog @3PM PDT
Scott Hayden
-
Mar 20, 2018
11
Google Opens ‘Maps’ API So Devs Can Create ‘Pokémon Go’-style Games
Dominic Brennan
-
Mar 20, 2018
8
NVIDIA Announces ‘RTX’, Real-Time Ray Tracing Engine for Volta GPUs
Paul James
-
Mar 19, 2018
25
Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More
Ben Lang
-
Mar 19, 2018
22
LG Confirms No Presence at GDC, the One Year Anniversary of Their Headset’s Reveal
Ben Lang
-
Mar 19, 2018
15
Vive Pro Headset Pre-orders Open at $800 for April 5th Launch, Original Vive Drops to $500
Ben Lang
-
Mar 19, 2018
185
What to Expect From Top AR/VR Companies at GDC 2018
Ben Lang
-
Mar 18, 2018
10
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