Google’s annual developer conference ‘I/O’ appears to be touching on virtual reality with a session dedicated to VR game design at the event.

Google I/O 2015, coming to the Moscone Center in San Francisco on May 28-29th, is the tech giant’s chance to woo developers, share new technologies and generally set the tone for the forthcoming year in the world of Android. And after Google appeared to commit notionally to its (originally experimental) Google Cardboard platform with a collection of initiatives back in April, they seem to be following through with a session dedicated to VR game design.

The session, entitled ‘Make Believe’, is to be given by Games Developer Shanee Nishry and VR games developer Katie Goode.

Join us to explore virtual reality and how it may change our lives. Learn how it works and how to design virtual reality experiences. Includes lessons learnt from virtual reality game developer Katie Goode.

I/O has traditionally seen unveiling of new, Android based flagship hardware, although the likelihood of Google showing a branded VR headset seems unlikely. It is however encouraging to see Google to continuing to show its commitment to mobile VR.

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded RiftVR.com to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.