VR film production house Felix & Paul Studios debuted Marshall From Detroit at Sundance 2019 last month, a short virtual reality documentary featuring famous rappers Eminem and Sway Calloway. Now Oculus platform users can hop into the limo with Eminem too on his pensive ride through the streets of Motown.

Update (February 22nd, 2019): Oculus has released ‘Marshall from Detroit’ for free on Oculus RiftOculus Go, and Gear VR.

The original article announcing the film follows below:

Original Article (January 23rd, 2019): Marshall from Detroit is a 3D, 360-degree video featuring Marshall Mathers (Eminem) and Sway Calloway. Directed by Caleb Slain, the short film takes the viewer on a night ride through Detroit, featuring a candid conversation about the rapper’s thoughts and views on the city.

Created by Felix & Paul in partnership with Oculus, the full 21-minute VR experience is set to premiere at the 2019 Sundance Film Festival’s New Frontier exhibition starting tomorrow. Marshall from Detroit is being shown alongside Traveling While Black, another Felix & Paul production.

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There’s no word on when Marshall from Detroit will land on headsets for home users, however we’re betting it will come to the Oculus platform sometime soon (see update).

The Emmy Award-winning studio has created many original immersive experiences including MIYUBI, the Nomads series, StrangersThe Confessional, and the Space Explorers series. Felix & Paul have also created several productions for existing franchises such as Jurassic WorldCirque du SoleilWild, and Isle of Dogs. High-profile collaborations have seen VR experiences created for NASA, SpaceX, President Barack Obama and Michelle Obama, LeBron James, President Bill Clinton, Wes Anderson, Brie Larson, Jeff Goldblum, and Bill Murray to name a few.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.