‘HoloLems’ Makes Your Room into a ‘Lemmings’ Level with HoloLens

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Canadian technology company Globacore have created an AR homage to video game classic Lemmings (1991), now for Microsoft HoloLens. HoloLems, which is free on the Microsoft Store, uses HoloLens’ spatial mapping technology to generate an obstacle course from the player’s real environment.

This gameplay video (heading this article) shows Globacore have managed to reproduce the basics of Lemmings within a real environment—one of the more impressive examples of HoloLens technology being applied to gaming. Young Conker, despite receiving a backlash for its peculiar character redesign, showed similar promise in terms of platforming-style AR gameplay, but the gaze-based control system with voice commands is probably more suited to HoloLems, where the player has indirect control of creature movement.

As Microsoft’s self-contained augmented reality headset is not yet a consumer product, with the Development Edition an eye-watering $3000, it’s understandable that the game library is very small, mostly limited to technology demonstrations; this first generation hardware is aimed at attracting the business and enterprise markets. However, much like VR, gaming showcases are important for spreading the word about AR’s broad potential.

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The trial version of Microsoft’s Monster Truck Madness probably had something to do with it. And certainly the original Super Mario Kart and Gran Turismo. A car nut from an early age, Dominic was always drawn to racing games above all other genres. Now a seasoned driving simulation enthusiast, and former editor of Sim Racer magazine, Dominic has followed virtual reality developments with keen interest, as cockpit-based simulation is a perfect match for the technology. Conditions could hardly be more ideal, a scientist once said. Writing about simulators lead him to Road to VR, whose broad coverage of the industry revealed the bigger picture and limitless potential of the medium. Passionate about technology and a lifelong PC gamer, Dominic suffers from the ‘tweak for days’ PC gaming condition, where he plays the same section over and over at every possible combination of visual settings to find the right balance between fidelity and performance. Based within The Fens of Lincolnshire (it’s very flat), Dominic can sometimes be found marvelling at the real world’s ‘draw distance’, wishing virtual technologies would catch up.