Horror Roguelike ‘The Persistence’ to Land on PSVR Tomorrow, Mobile App to Offer Couch Co-op

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The Persistence is an upcoming rougelike shooter from Firesprite Games, the studio behind The Playroom VR. Set to release July 24th, the procedurally generated title aims to present an interesting mix of asymmetrical gameplay by allowing a single VR player to do the heavy lifting while others connect via their phone or tablet and disable (or enable) traps, baddies, and scavenge for goodies.

Update (July 23rd, 2018): Firesprite recently revealed a gameplay trailer that gives us a quick look at how the game’s smartphone app will work, which lets you play couch co-op style with friends.

https://youtu.be/6ah35_jqplg

Original Article (February 2nd, 2018): Set aboard an out-of-control science and research vessel called ‘The Persistence’, you’re tasked with combating the now mutated crew of survivors, the results of a failed teleporter experiment. One more problem; The Persistence is also being pulled into the gravity of the collapsing star, and it’s your job to save the ship.

While you can fight back against the zombie hordes with its many guns, the blogpost announcing the game puts special emphasis on the need for stealthiness. According to the blogpost, locomotion is “smooth FPS controls,” but you’re also equipped with a short-range teleporter which is “perfect for moving stealthily between cover.”

Using a phone or tablet (local play only), your friends can also join in on the fun by ‘hacking’ into Solex, the ship’s engineering system. Here, your headset-less friends can decide to help you, or cash in on a big payday if you die by spawning new enemies and make them attack.

The Persistence is currently available for pre-order at $30.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Hmm, based on the hand animations and “smooth FPS” control bit in the article, I’m guessing this is going to be a Dualshock game, which is unfortunate. If they have a Move controller option (plenty of games have figured out good control schemes for this, like Arizona Sunshine or Skyrim VR), I might be interested. The asynchronous element could make this pretty fun, but I just find the immersion factor drops significantly without hand controls.

    • Sheri

      Goℴgle paying the people 98 US dollars/hr to complete easy work on a home computer .. Labor Some just few hours and have greater time together with your family … Any person can get this super post…on Sunday I bought a new Lotus Esprit just after earning $21683 this last five weeks .it is the best work but you could not forgive yourself if you don’t have a peek at this.!xh571c:⇆⇆⇆ http://GoogleDailyConsumerManiaJobsFromHomeJobs/computer/jobs ♥♥♥w♥j♥♥q♥i♥♥a♥c♥♥z♥♥♥c♥f♥♥♥n♥♥♥z♥♥b♥♥n♥o♥♥♥z♥u♥♥n♥v♥♥w♥♥♥w♥♥v♥♥q♥♥q♥♥♥m♥c:::::!fg941a:wk

    • gothicvillas

      Yes I agree but RE7 VR worked with dualshock so I hope this will do a job too

  • VR4EVER

    The Demo on PSN is already pretty fun and although I would prefer Move controllers, the Dualshock works great. Very immersive environment. Pre-ordered it.