HTC Donates Over 100 Vive Headsets to California & Nevada Libraries

3

HTC is donating over 110 HTC Vive systems to California and Nevada libraries through its new Vive Libraries Program, an effort to seed local communities with premium VR.

In a blogpost announcing the program, HTC’s Chris Chin, Executive Director of Education VR Content, said he’s “especially excited that VR is entering communities that traditionally have had social, economic, or other access barriers.”

In California alone, HTC has donated 100 Vive headsets to public libraries.

“This generous contribution by Vive is helping bring a virtual world of adventure and learning to communities across California. As more virtual reality stations take root across our library system, we are seeing positive learning impacts and visitors that are genuinely excited about technology and education,” said California State Librarian Greg Lucas.

SEE ALSO
HTC's New Vive Focus Headset Locker Aims to Put VR at the Forefront of Education in China

The company has invested heavily in the areas of education and the arts, including a multi-million dollar arts program, which saw partnerships with museums across the globe including London’s Tate Modern, New York’s Metropolitan Museum of Art, Paris’ Natural History Museum—and their China-based, multidisciplinary VR educational programs via their startup VIVEDU, which has brought HTC VR products to Chinese classrooms spanning the gamut of K-12, vocational schools and university-level classes.

Through HTC’s content platform Viveport, the company is presenting libraries with over 35 educational experiences covering the areas of Arts & Culture, Creativity, Design, History, STEM, Travel, and Wellness. Check out the full list of experiences below.

Vive Libraries Program Content List

  • Adventures in Space
  • Amazon Odyssey
  • Ancient Adventures
  • Berlin Wall: The Virtual Reality Experience
  • Beyond Tokyo
  • Buzz Aldrin: Cycling Pathways to Mars
  • Calcflow
  • COSM Worlds within Worlds
  • Earthlight VR: Spacewalk
  • Everest VR
  • Jam Studio VR
  • Lifeliqe VR Museum
  • Lumen
  • Lunar Learning & Earthly Robots
  • MakeVR Pro
  • Mars Odyssey
  • Masterpiece VR
  • Masters of Design
  • Modigliani VR: The Ochre Atelier
  • Newton’s House of Forces
  • Oceans of Wonder
  • Operation Apex
  • Rad Robots
  • Realities.io
  • Remembering Pearl Harbor
  • Remind VR: Daily Meditation
  • SculptrVR
  • Stonehenge VR
  • Super Puzzle Galaxy
  • Take Flight!
  • The Night Cafe: A VR Tribute to Van Gogh
  • The Physiology of the Eye
  • TrueScale
  • Unabomber: The Virtual Reality Experience
  • Unbound
  • Wisemind

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. See here for more information.


Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Ian Shook

    Hey It’s me ur library.

  • Michael Slesinski

    kind of scummy to only donate them 2 two states… especially with one being california.

    • SATIRACAL DONT WORRY

      And I’m sad that it’s only in the US.