HTC Vive Pro launched in April 2018 with a few key improvements over the company’s original 2016 HTC Vive headset, although its launch was marred somewhat by its steep retail price of $800 for the headset alone. Now the company appears to be responding to recent competition in the space by cutting the price of its Vive Pro headset permanently to $600.

Alongside the addition of SteamVR 2.0 tracking sensors, integrated audio, and ergonomic head strap, one of the biggest improvements to Vive Pro was undoubtedly its displays, which feature dual 1,440 × 1,600 AMOLEDs—a clear upgrade over Vive’s 1,080 × 1,200 per lens resolution. That works out roughly to a 77% increase in the number of pixels for each eye.

The Valve Index, a direct competitor to Vive Pro, sells for $500 for the headset alone however, which boasts the same resolution as Vive Pro but at a slightly larger field of view; Vive Pro is somewhere around 110 degrees while Valve Index is around 120-130 degrees. If you want to know more about Index, check out our deep dive review.

Image courtesy HTC

Moreover, HTC is now selling its ‘Vive Pro Full Kit‘ for $1,200, which includes a pair of the newer SteamVR 2.0 base stations and a pair of Vive wand controllers. Notably, Valve is selling the superior all-in Index bundle with the much improved Index controllers and SteamVR 2.0 base stations for $1,000.

SEE ALSO
'Half-Life: Alyx' Will Run on All SteamVR Headsets, Free for Index Owners

You might think HTC would be able to serve up a cheaper all-in SteamVR 2.0 bundle due to the inclusion of the aging Vive wands, making HTC’s new pricing scheme for Vive Pro overall a bit of a perplexing move.

Additionally, HTC is also offering up its ‘Vive Pro Starter Kit‘ for $900, which includes the Vive Pro headset, a pair of older SteamVR 1.0 base stations, and two Vive wand controllers.

Vive Pro, whether purchased through a bundle or the headset alone, comes along with a six-month free trial of Viveport Infinity (a $78 value), the company’s Netflix-style game service that lets you download a number of participating games from the digital distribution platform Viveport.

Newsletter graphic

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. More information.

Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.