Hit Physics Platformer ‘Human Fall Flat’ is Coming to All Major VR Headsets This Month

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Curve Games and No Brakes Games, makers of indie hit Human Fall Flat (2016), are bringing an entirely new version of the wibbly physics platformer to all major VR headsets this month.

Update (October 9th, 2024): Human Fall Flat VR is slated to arrive on October 31st across Quest 2 & 3, SteamVR headsets, and PSVR 2, priced at $13/£10/€13.

The original article announcing Human Fall Flat VR follows below:

Original Article (September 12th, 2024): Called Human Fall Flat VR, the puzzle-filled platformer sends you wobbling through whimsical dreamscapes, letting you control your wibbly arms, where you can leap, climb, and swing around by using your VR controllers.

The game is slated to arrive “soon” on Quest 2/3/Pro, PSVR 2 and SteamVR headsets, bringing with it all the levels from the game’s original release, along with a wide selection of Extra Dreams created by some of the most talented community creators, the studio says, noting that it will feature an “intuitive 3rd-person view specially designed for VR headsets.”

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Like the original, there will be both solo and online multiplayer, letting you team up with three other friends to navigate the game’s tricky traps and mind-bending physics puzzles.

While there’s no release date on the books yet, and store pages for Meta and PSVR 2 are still coming, Human Fall Flat VR is available to wishlist on Steam, priced at $13/£10/€13.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • VRDeveloper

    Very cool ✌️

  • I'll take a peek when it comes out ….
    [ ]^ )

  • Shad Daffucup

    another fall guys wannabe, this time with pointless arm shaking.

    • ViRGiN

      no horror VR could come close to the horror of your everyday life

      • Shad Daffucup

        No, that’s your life. You awake in a haze of depression that carries over you like charlie brown’s raincloud and drag yourself into your tiny council house’s kitchen, where five slices of pizza are lost into the gaping void that screams from within. Next you slump down into the ten-year-old buttock dent of your couch cushion and flip on that TV you’re so proud of. Whacking your tiny meat to Good Morning Lorraine kills an hour, two tops; but the day is still all ahead of you, and you quake in dread at the prospect of it.
        It’s like the hideous arm of the clock is stuck. Just like you are stuck, aren’t you ViRGiN? Stuck in a bad situation you can never escape. You’ve tried to run away inside your goggles, but they aren’t high enough resolution to dispel your disbelief, and the painful reality of your existence comes leaking up into your eyes. So you pull the strap harder, gasping and weeping… hoping the recognition goes away for another few priceless minutes.
        But it’s not enough. It’s never enough. At last, that bitch truth will yank you back out into the real world, your real body, your real pitiful life. And there you’ll weep for another useless day, wishing you were someone else.

        • johnyjazz

          Harsh but very funny!

          • Arno van Wingerde

            But far more harsh than funny.

          • Shad Daffucup

            What are you on here criticizing for, Armin? shouldn't you be getting ready for A State of Trance?

        • ViRGiN

          lol shad daffucup, coming in hot with the "life coach" advice again. listen, i get it—you’re projecting harder than a 720p vr headset. but hey, at least i can actually pull off the goggles when i’m done playing. you, on the other hand, seem to be stuck in some kind of 24/7 vr simulation where you're the main character in a really sad monologue. honestly, that "good morning lorraine" bit sounds like *your* morning routine, but sure, keep assuming everyone’s living your tragic vr-less life.

          maybe one day you'll find a headset strong enough to help you escape… or, you know, you could just log off for a bit.

      • Sonyboy

        Are you spying on me?

    • Sven Viking

      Human Fall Flat is four years older than Fall Guys.

      • Shad Daffucup

        I’ll come clean, I was trolling with that

  • polysix

    More gimmicky trash-ware sullying the name of what VR is meant to be.

    F.O.

    • Arno van Wingerde

      I think you are not the only one who determines "what VR is meant to be". It is a bit like saying "all movies ought to be action movies"…

  • S Ander

    I read from reddit that this port is heavily based on mod.

    I feel that it is not good for VR that developers are just repacking mods for their games and selling their games for full price.

    I fear many will feel betrayed when they realize that game which they thought was proper port was just mod slapped on the game package and which they bought for full price.

    • VR5

      It's not. Raicuparta had a prototype (not a finished working product) which the Human Fall Flat devs bought from him but they still had to work out a full game from that control concept.

      Raicuparta also said they didn't have to pay him for the prototype but appreciated that they did.