Valve premiered a prototype of a new type of VR input controller at Steam Dev Days in order to get some preliminary feedback from developers. They’ve created a capacitive-touch controller that is attached to your hand so that you can open and close your hands to mimic the feeling of grabbing a tangible object. They used a modified scene from The Gallery, Episode 1 demo to show off this new controller, and I had a chance to Cloudhead Games President & Creative Director Denny Unger about it at the VR on the Lot conference. We talked about the Valve’s new input controller prototype, the growing ecosystem of lighthouse-tracked peripherals, his thoughts on the future of non-linear narrative, and an update about The Gallery, which recently won best narrative VR experience at the Proto Awards and has surpassed $1 million in sales.
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More photos of the new Vive controllers! #SteamDevDays #Vive #VR pic.twitter.com/o99QHPZvvD
— Shawn Whiting (@shawncwhiting) October 12, 2016
Nice hands-on demo video of the capacitive touch features the new SteamVR controllers by Valve's Jeremy Selan. https://t.co/6Wd2Jc6unk
— Kent Bye VoicesOfVR (@kentbye) October 13, 2016
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Music: Fatality & Summer Trip