Arthur talks about how they’re using cloud-computing to interpolate between 24 different cameras using digital lightfield technology in order to eventually render out 8K worth of pixels for each eye at 60 frames per second. In this interview he explains exactly how they’re using lightfield technology, and how they eventually want to explore lightfield rendering.
See Also: First Look – Jaunt’s ‘ONE’ VR Light-Field Camera with Newly Revealed Specs
Each of the cameras also have an accelerometer that could eventually be used for more advanced image stabilization, but right now they have their own set of algorithms to do image stabilization.
Arthur also talks about their ambisonic sound solution to render out sound fields in combination with HRTFs, as well as how they’re also using Dolby Atmos Audio Technology, which is more object-oriented.
He also talks about how the ultimate end-product for Jaunt is the content in collaboration with their partners, and he talks about what types of doors their latest round of $65 million dollars is going to open when it comes to securing talent and content producers to create immersive, 360-degree video content.
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