I caught up with Karl to talk about VR startups, fostering the VR community, plans for virtual components for SVVRCon, content creation & imagination, and the phenomena of “time dilation.” Karl had an experience of playing a VR game for 12 straight hours without a break, but he only thought he was in VR for around 3 hours. He’s concerned about the addictive potential of VR, and that it’s a technology that’s going to force us to face our demons otherwise VR could be really disruptive to our lives.
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Palmer Luckey said in an interview at E3 2015 that his longest play session was between 12 to 16 hours. He wanted to beat a game in one sitting, and so it’s possible that he experienced some time dilation.
I’ll be exploring more experiences of time dilation in some more interviews that I did at Unity’s AR/VR Vision Summit.
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Theme music: “Fatality” by Tigoolio