weightless soundscape vr leap motion 3d jam oculus rift virtual reality

Leap Motion’s ‘3D Jam’ is a developer competition sponsored by IndieCade, and centers around the popular 3D motion controller, Leap Motion. With contestants vying for $75,000 in prizes, you can imagine that the competition to produce interactive environments that play well with the Oculus Rift-mountable sensor is pretty stiff. Previews are out and the finish line is near, with the competition is set to close on December 1st. Among them, we take a look at two crazy-awesome submissions in particular that have caught our attention here at Road to VR – Soundscape VR and Weightless.

See Also: Leap Motion ’3D Jam’ Dev Contest Offers $75k in Prizes for Leap-Based Experiences, Starts October 19th

Jamming with Soundscape VR

Soundscape VR was created by Sander Sneek, and blends an interesting amount of the familiar with something downright alien. No really—you’re literally DJ’ing in an alien landscape. A semi-transparent virtual display functions as a tap-friendly grid sequencer, which Sneek created with Unity and Cinema 4D. You can snap your android fingers to the drum machine’s beat and style your very own polyphonic tracks as the surrounding geometric landscape changes colors to reflect the spontaneity of your new grooves.

The Leap Motion provides great way to add touchscreen-like ability to a 3D environment, and it’s really cool to see someone take advantage of this powerful tool in such a unique and interesting way.

Floating Weightless

Weightless, a creation from Martin Schubert programmed in Unity and C#, puts you aboard the panoramic observation deck of a spaceship in low-Earth orbit. In the zen-like serenity of it all, Schubert releases a flurry of real world objects for you to manipulate and swat around the microgravity environment of the cabin. The concept comes from the creator’s initial desire to fully utilize VR’s unique ability to engender a sense of spatial awareness in the player, which “led to investigating a weightless environment that allowed freedom of movement in any direction.”

SEE ALSO
Quest 3S Hands-on: Quest 2 Visuals with Quest 3 Power at an Unbeatable Price

Although not up for download yet, the cognitive shift that takes place from the video alone is astounding and really gives us a peek into the sort of presence that the VR community has been pining for. Weightless’ addition of lifelike objects and textures, and realistic hands from Leap Motion’s new Hand Viewer, makes this a submission one to watch out for.

The contest will announce winners on December 20th, so may the best man or woman (or android) win!

Newsletter graphic

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. More information.


Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • MartinSchubert

    Thanks for the coverage, look out for the playable submission release later this week!

  • Don Gateley

    OMG! Both are insanely great! :-)

  • Curtrock

    Seems pretty obvious to me that “built-in” hand tracking sensors of some sort, are going to be the 1st gen input method of the CV1 Oculus Rift. I really like what the Leap Motion & Nimble VR are doing. Give me a virtual QWERTY keyboard to type on with my virtual hands, please :)