Magic Leap is now shipping Magic Leap One, the company’s AR headset, to all states in the lower 48. To boot, Magic Leap is also offering 0% financing to help developers jump the mental hurdle of plunking down the $2,300 for the device.

Magic Leap One has been out for two months, and up until now getting your hands on a headset was a bit of a process. You couldn’t just order it online and get it sent to your house, but rather need to live in one of the select cities with service representatives that would come to you and help set it up for the first time.

Now, anyone living in the contiguous US can buy the headset, and even apply for 0% financing through the company’s partner Affirm. Monthly payments can also be scheduled for 12, 18, and 24 month periods, with payments as low as $96 per month.

Image courtesy Magic Leap

As a developer kit, dubbed ‘Creator Edition’, the headset is intended primarily for software developers looking to create for the platform; while the price remains the same, making the company’s first-gen dev kit palatable to smaller studios is crucial to filling out the headset’s library of apps, which at the time of this writing is limited to only a few demo experiences created in partnership with the company.

SEE ALSO
Hands-on: 'Metro Awakening' on Quest 3S Brings Snappy Shooting and Smart Scavenging

As the Lightwear headset is offered in two sizes, it’s important to find out your individual interpupillary distance (IPD) first, which can be done either through the Magic Leap Mobile App on iOSAndroid, or by your optician.

The package includes:

  • Magic Leap One Lightwear
  • Magic Leap One Control
  • Magic Leap One Lightpack
  • One-Year Limited Warranty
  • (Optional) Shoulder Strap

Check out more details at Magic Leap’s site.

Newsletter graphic

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. More information.


Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Jan Ciger

    The cost of the development device is probably the least of the problems there.

    I kinda wonder at their business plan here – ML1 is obviously never going to be a retail device and they have not even mentioned availability, price or any features of the retail device yet. Why exactly should a developer invest themselves into this platform when the chances of recouping that investment are very much nil at the moment and very uncertain at best in the future?

    Compare that with e.g. Oculus Rift where while the development kits were not intended for retail users neither, there was a relatively clear roadmap of what and when to expect once the DK2 was out. Furthermore, it was a device that was piggybacking on the existing ecosystem of development tools and developer skills, not a new closed platform requiring different tooling, developer training, etc.

    • Malkmus

      “they have not even mentioned availability, price or any features of the retail one (Magic Leap Two?) yet”

      Was it also surprising to you that Hololens 2 price and availability wasn’t announced two years ago (now rumored for 2020)? As for the Rift, perhaps you forgot how unclear the roadmap became when they sold to Facebook, resulting in a large amount of backlash. I had a DK2, and remember what it was like wondering what, when and for how much the consumer version would be. Let’s not rewrite history here. https://www.theguardian.com/technology/shortcuts/2014/mar/26/oculus-rift-facebook-fury-kickstarter-funders

      • Hivemind9000

        I think Jan has a good point. I had both the DK1 and 2 and there was (for developers) a fairly clear path forward – VR for games. Despite all the misgivings about which direction Facebook might take them, I always expected they would push strongly into the consumer end of the market (though potentially extend beyond traditional gaming). The DK1 and 2 were also priced fairly affordably so we assumed the consumer version would be in a similar ballpark.

        The problem with Magic Leap is that they have a product that is way too expensive for the consumer market, yet they are trying to convince developers to buy the developer kits to make consumer games/experiences. Unless they clarify their consumer version specs and pricing, as a developer I can’t see the point – unless I was developing for the commercial/industrial market (but then I’d probably develop for Hololens as they are more established).

  • JesuSaveSouls

    It surprises me that they release with no software or no software beyond their operating system.I imagine without excellent credit your not going to get in the door or being able to acquire one anytime soon.If it starts flooding with software and the price drops then it would impact the customers into buying.Praise Jesus!

    • jj

      I agree! its not going to make any progress. Hail Satan

    • get lost

      it surprises me how delusional and retarded you are. jesus and souls are imaginary friends not real get it? but the stinky shit coming out of your asshole is real …

      • Ian Shook

        That was sort of unnecessary. He’s super into Jesus, that’s fine, whatever. Be edgy elsewhere.

  • paratay

    Artificial restrictions, Artificial demand, Artificial hype, Artificial everything. basically snake oil sales horseshit marketing tactics. Don’t forget people, these A holes already made their money. All this is to somehow justify to the idiotic investors in this company that they actually delivered so they don’t go to jail.

    • LowRezSkyline

      Yup. Just conning the public now to try to make a good show for the investors. I doubt there will ever be a ‘Magic Leap 2’ beyond a slide in their deck.

  • Finder Man

    Gonna be honest and make a prediction here. Magic Leap will fail. I just don’t see it ever being successful with some many competitors and such an ugly glasses.

  • Kenji Fujimori

    Design looks like shit though

  • Tommy

    I’m not gonna go into the details but I have one and it does not seem at all as bad as everyone here portrays it to be.

    • Hivemind9000

      Damned with faint praise… ;-)

      You’re right, it’s not a bad product – just not the revolution they promised. Given the specs and capability, the $2,300 price point is far too get any sort of mainstream consumer traction.

  • Lucidfeuer

    Spoiler review: “All in all, it’s pretty much a HoloLens with slightly better specs”.

    So much for a “ground-breaking”, “revolutionary” device that “will change the world” which somehow justified billions poured in “investments”…

  • superdonkey

    $200 would be a maybe, but $2300?! haha

    • Ellie 187

      You could buy a Vive Pro and a pretty powerful computer to run it with that kind of loot ….. and there is actual software for it with a ton on the horizon.

  • fuyou2

    No matter how much Magic Leap tries, still a Pathetic product. With their 4billion dollar funding they can buy a lot of trolls..

  • WyrdestGeek

    0% financing? Ah, *now* the Magic Leap master plan is revealed– they’re going to sell people this thing, then get them locked into debt so most people will rationalize their purchase like “I surely can’t have just wasted $3000 on this. Therefore I will sing its praises on social media.”

    ….

    All in all, between this and the modern iPhone, I almost feel bad for trendy fools with money.