The long-awaited Vox Machinae is almost here, as developing studio Space Bullet Dynamics Corporation recently announced that the multiplayer mech battle game is finally heading into Early Access soon, supporting traditional monitors, HTC Vive, Oculus Rift and Windows VR headsets starting in early fall.
First teased back in 2014 during the Rift DK1 and DK2 era, Vox Machinae has had plenty of time to gestate, not to mention learn from some of its less fortunate multiplayer forerunners which struggle to maintain a healthy pool of online players. According to a recent Steam post, to remedy this Vox Machinae will support crossplay between traditional monitors and its supported VR headsets.
Vox Machinae features offline single-player (bots only), and both local network and online multiplayer with up to 16 players. Modes include Salvage Mode, where you capture and protect your team’s ‘Decker machine’, and a mode called Stockpile that requires your team to control factories scattered across the battlefield so you can benefit from their increased production capabilities.
All modes can be played with 2-4 teams, meaning you could gather together a few buddies and take on other squads in a multi-team shootout. Bots are available in all modes to help fill out the ranks, so there won’t be any waiting around when you’re ready to strap in.
Designed from the ground-up for VR, the game’s mech cockpits are said to feature plenty of controls and displays to manipulate, as the game boasts full motion controller support; both gamepad and mouse and keyboard will be available for players on traditional monitors. Space Bullet says five customizable mechs will be available at launch, letting you outfit them with an array of weaponry.
There’s no official launch date yet, although as summer comes to a close on September 23rd, we’ll be sure to keep our eyes peeled for what promises to be the full-featured mech brawler that’s been sorely missing in VR to date.