Though the company initially proclaimed that the Xbox One X (formerly known as ‘Project Scorpio’) would feature VR support, at E3 this week Microsoft is distancing itself from that commitment. An official statement provided to Road to VR suggests that the Xbox One X won’t see any form of VR support as a launch feature, and perhaps for some time to come.

Anyone tuned into the Xbox E3 press conference this afternoon hoping to learn more about the company’s plans for VR on the console will surely have been disappointed. There wasn’t a single mention of the feature on stage, despite the company formerly announcing that Xbox One X would support VR headsets when the console was announced last year (then called Project Scorpio). And this wasn’t just a vague promise, as Microsoft even had Bethesda announce that Fallout 4 VR would be coming to Xbox One X at that initial introduction last year.

Now however it seems that Microsoft is waning in their support of VR on Xbox One X, or at least de-emphasizing it for the time being. When we asked if the company is still committed to bringing VR to Xbox One X, a spokesperson provided the following statement to Road to VR (note that Microsoft uses the term “Mixed Reality” as an umbrella term for VR and AR):

“Microsoft is committed to delivering great mixed reality gaming experiences. We believe that right now a Windows PC is the best platform for mixed reality as its open ecosystem and enormous installed base offer the best opportunity for developers, and Windows offers the most choices for consumers. Therefore, our primary focus is making our Windows Mixed Reality experiences a success. We have games from Microsoft Studios in development for Windows Mixed Reality, and several game developers are working closely with us to bring their titles to Windows Mixed Reality. We’ll have more to share on specific games and content experiences coming to Windows Mixed Reality later this summer, after E3. Because of the opportunity with Windows Mixed Reality, and because we believe the user experience will be best on PC right now, that is where our focus is. We have nothing to share about MR for console at this time.”

And while there’s still a few months until the Xbox One X launch in November—time the company could use to straighten out its commitment to VR on the console—our hopes are not high. Speaking with another Xbox spokesperson at E3 today, Road to VR was additionally told that “PC is where [Microsoft is] focusing on [VR] this year,” (emphasis ours). That’s a big hint that we’re unlikely to see Microsoft hone in on VR support as an Xbox One X feature for the November launch, nor at least until 2018.

Microsoft says Xbox One X is the most powerful console today | Photo captured by Road to VR

Should we be surprised? Well, maybe not. Though Microsoft highlighted VR support when it announced the console last year, they left a lot of the details to the imagination; it’s never been clear if headsets like the Rift and Vive would be supported, or if Microsoft planned only to support their own VR headsets. And it wasn’t after that initial announcement that Xbox head Phil Spencer sent some mixed messages about VR on Xbox One X.

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All-in-all, it seems the company still plans to bring VR to Xbox One X, but it’s not anywhere near ready to talk about a timeline.

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."
  • Andrew Jakobs

    I think it has more to do with them wanting to let their ‘mixed reality’ partners first get out some of their headsets, so there are actual headsets that are supported natively with their API.

    • NooYawker

      And in the meantime they’ll lose sales to the PS.

      • kool

        Ms can’t compete with Sony in the console race. It doesn’t matter when it comes out it’s a niche peripheral for a niche console.

  • flamaest

    Wow, your missing the boat here Microsoft… PS4 already has 1Mil VR sales… Was so looking forward to buying my new Scorpio box with a Rift.. Guess not.

    • crychlyd

      With a Rift…? I suppose that was your mistake, then.

      • Jason Mercieca

        I agree, got nothing against the rift, rift is the vr headset i was planning to buy, thats until i tried the vive of course :)

  • I don’t know why you all are surprised… Microsoft already told that VR support for Xbox would have been introduced in 2018…