‘Moss: Book II’ is Coming to PSVR in Spring 2022, Trailer Here

15

Initially released back in 2018, Moss is an acclaimed third-person VR platformer that was presented as a ‘first chapter’, ostensibly to be followed up quickly by a second. More than three years later, Moss: Book II now has a release window: it’s coming sometime in Spring 2022.

Update (December 2nd, 2021): Polyarc Games today announced that Moss: Book II is coming to PSVR sometime in Spring 2022.

The studio previously said that Book II will pick up where the original game left off, however it will showcase some new interactions in addition to a sort of progression system that the studio says will deepen the game’s core mechanics.

Polyarc also threw out a launch window announce trailer, however it’s the exact same as the one linked in the article below from July, save the addition of the subtitle at the end: ‘SPRING 2022’. The original article announcing Moss: Book II follows below.

Original Article (July 8th, 2021): Announced today during PlayStation’s State of Play presentation, developer Polyarc is finally taking the veil off of Moss: Book II. Although we don’t yet know if it will launch this year, it’s existence is at least finally confirmed with an announcement trailer:

Given the announcement during PlayStation’s State of Play, it is assured that Moss: Book II will launch on PSVR, but we don’t yet know if the game will come to other platforms. The original game was a timed-exclusive for PSVR, but eventually made its way to SteamVR, Oculus PC, and Quest.

Moss: Book II is, as the name implies, a direct extension to the original game. The trailer shows that players will take on the same third-person perspective as the original, controlling Quill, the mouse protagonist, from afar while occasionally interacting with the world directly to help her along the way.

SEE ALSO
'Beat Saber' is Nearing 10 Million Unit Sales on Quest Alone

We reviewed the original Moss favorably back in 2018, calling it “an artfully crafted game that you will want more of,” with our biggest complaint being that its length felt more like an appetizer than the full course we were hoping for. At the time we hoped that Polyarc could “follow through with their (apparent) plans for timely episodic installments to the world of Moss,” but despite the game’s acclaim, here we are more than three years later with the sequel only just announced.

Hopefully that gap has given the studio time to hone its tools and craft, and Moss: Book II can deliver a meatier experience that leaves us satiated rather than hungering for the next bite.

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. See here for more information.

Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."