New ‘Ark Park’ Trailer Reveals a Lot Less “Education” and a Lot More Dino Destruction

News Bits

17

When Ark Park was first revealed back in 2016, we were told it would be an educational experience allowing players “the opportunity to truly appreciate and understand dinosaurs in their natural habitat.” That seemed odd at the time, given that the title is a spinoff of  Ark: Survival Evolved, a game that’s very much about survival and killing. A new trailer for Ark Park shows that the game will be something much different than initially expected.

It’s unclear if the scope of the game has simply changed since we last played it earlier this year, or if this was a cunning plan all along. Whatever the case, it seems Ark Park’s curriculum will feature a healthy dose of killing ferocious fire-breathing dinosaurs and giant scorpions with high tech weaponry. That’s a slight shift from what was originally pitched as a place to learn about the majesty of dinosaurs.

When we first played the game, there wasn’t a gun in sight. The game focused heavily on showcasing detailed dinosaur models. Road to VR’s Scott Hayden succinctly compared to to “Jurassic Park before things went wrong.”

But the game’s latest trailer reveals that in good old Jurassic Park fashion, things will go wrong, in all the right ways. You’ll find yourself dispatching vicious prehistoric beasts like an action hero, and it appears to game will include multiplayer so that you’ll be able to enjoy the combat with friends.

Image courtesy Snail Games

The turn is probably for the better, as it’s much more sensibly aligned with the Ark brand, and now things make a little more sense as to why the game’s ‘educational’ value seemed so dubious.

Ark Park is due out this year, though a specific release date hasn’t been announced.

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. See here for more information.


Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."
  • kill_dano

    Finally a wave shooter!

    • G Vandom

      yea I hoped someone would make one for VR it is such a unique concept for a VR game :P

  • Doctor Bambi

    There’s a part of me that wishes they could have kept the guise up until it released. I can just see some happy go lucky youtuber excited to learn about some dinos in a cool immersive way and then watch as everything goes to hell around them. Could have been great.

    Of course misleading your customer base may not be all that wise in practice, haha.

  • Raphael

    It will be some teleport pish because I guarantee the developer will never have heard of trackpad locomotion and thinks every person on the planet gets dizzy and vomits in VR.

    • Steve Biegun

      You really don’t like teleport, do you?

      • Raphael

        In general… no. In particular blink teleport I absolutely detest. Zoom teleport of the kind we see in raw data is less obnoxious. If the game is really good I can tolerate it so long as it’s not the blink variety.

    • dogtato

      Judging by the trailer, you’re being optimistic. I see a stand-in-place wave shooter.

      • Raphael

        Yes you’re right! Easiest game to code.

    • M Rob

      ffs play a different record.

      • Raphael

        Ffs learn not to vomit in vr and then brag about it.

  • David D. Taylor

    I was excited for the ‘educational’ version, but this will work too. :) Looks amazing!

  • θεός

    Who knew a spinoff game would be better than the real game.

    • user

      better? im sure that the optimization is just as bad as in ark. the difference is that it doesnt have to run on a server with dozens of other players afaik.

      • θεός

        Its made by a completely different development team. Ark Park’s developer Snail Games is getting help from Nvidia for VR, optimizations & performance.

        Studio Wildcard who made the main game is useless at coding… hence why the game is completely unoptimized.

        • user

          dark and light is a different team as well. but it seems that it has the same problems because they use the same code and just mod it. if you look at the history of wildcard it seems that they have worked together with snail from the beginning. they just couldnt make it official before 2015.

  • PrivateSparky

    Hmmm…. If they gave the game two different game modes. One for the dino nerds and one for the dino shoot em up fans, I will be a whole lot happier.

  • Peter Hansen

    What a waste. What I would give to see those creatures – in real life, I mean. And now, after Island 359, the next game for killing them gets released. I really liked the beautiful Robinson: The Journey!