A grid-based dungeon crawler, Crystal Rift is built from the ground up for virtual reality, yet draws on some very traditional game mechanics. The team behind the Oculus Rift adventure game have released a new trailer, introducing the game’s level editor.
Developers Jon Hibbins and Nick Pittom (aka RedOfPaw – he of Studio Ghibli VR recreation fame) teamed up to realise their vision of fusing past and present with a new slant on a classic genre. Crystal Rift is made in the traditional dungeon adventure mould, but leverages the power of virtual reality to place you in amongst cunningly designed levels with winding corridors, deadly traps and a healthy dose of puzzling to boot.
The Kickstarter campaign was successfully funded back in December and promised: “An immersive virtual reality experience, Crystal Rift will be released with over 20 levels, with unique styles and settings, to provide many hours of gameplay.” The level editor implementation looks really neat, it’ll be interesting to see if you can design and build dungeons whilst in VR.
Update: Seems you can indeed use the editor in VR. The Crystal Rift devs updated us: “yes, the editor has full VR support in world space it’s also useable with a controller .. it’s awesome we are very proud of” – which sounds very cool indeed.
If this has piqued your interest, head over to pre-order the game right here.